[D20 Modern] Stargate SG-1 - Confrontation [Casting Complete]

Wow, SG1, cool =]
I hope I'll have time to send my applictation today, otherwise it'll come tomorrow, as I dont have much time tonight. But I'll see. Expect it though ;].
 

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The caveat here is that your starting stat points will be modified based on the level of your character – and your character will advance faster the lower level you start at.

Is that the normal point buy method you talk about here?

Hmm... what about psionics? While they would fit the setting, "normal" humans do not usually possess them.

(If it didn't become obvious, I am interested in playing ;))
 

Knight Otu said:
Is that the normal point buy method you talk about here?

Hmm... what about psionics? While they would fit the setting, "normal" humans do not usually possess them.

(If it didn't become obvious, I am interested in playing ;))
Yes, normal point buy from the DMG page 20. The SGC isn't going to allow some raw recruit into their organization unless she or he brings something special to the table, hence the high point buy for the lower level characters.

As for psionics, I'm leaning against no but I'll allow the submission (if I decide against it, you definitely can resubmit another idea or modify the first). The psionics would be per the D20 Modern version (the telepath or the battlemind) and those rules.

Looking forward to seeing the characters,
Keia
 
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Just a quick question for character creation...

How do you figure wealth and action points for a character starting at, say... 3rd level?

V
 

Action points will be at 60% of the maximum points (you've used some to get this far), except at first which is max (5).

Wealth is a little different beasty. Of all of the things in D20 Modern, I am the least comfortable with the Wealth system. That said, I want characters to buy what they think they can for their characters and I will assign the beginning character Wealth (or remaining wealth) based on what the wealth started as, professions, feats, occupations, and items purchased (basically making the rolling for wealth myself - as a player would purchase them).

Any suggestions on the wealth function from potential recruits?

Keia
 

Fanog,

Received the character and liked what I saw. I'm really starting to get excited for this game (even more so than when I developed the concept and started the research - if that was possible).

Thanks,
Keia
 

Keia said:
Action points will be at 60% of the maximum points (you've used some to get this far), except at first which is max (5).

Wealth is a little different beasty. Of all of the things in D20 Modern, I am the least comfortable with the Wealth system. That said, I want characters to buy what they think they can for their characters and I will assign the beginning character Wealth (or remaining wealth) based on what the wealth started as, professions, feats, occupations, and items purchased (basically making the rolling for wealth myself - as a player would purchase them).

Any suggestions on the wealth function from potential recruits?

Keia

I would say that most equipment would be supplied by SGC. Decide on what the standard issue weapons and equipment are and then give each person their 1st level starting wealth to purchase personal stuff with.

V
 

Sgt. Ricardo Montoya, is the lead scout for a Marine recon unit, currently stationed in Iraq. He joined the Marines after a couple years of college, feeling burned out in the academic sector. Due to his high initial test scores, he got his choice of initial training and assignments. He chose recon and quickly learned the skills of a forward scout. During the second Iraqi War, he and his unit distinguished themselves by blazing a path for the Marines through the intial Iraqi defenses around Baghdad.


Sgt. Ricardo Montoya,
3rd Level Character (Smart 1, Fast 1, Strong 1)

STR 14/+2 ( 6)
DEX 16/+3 (10)
CON 14/+2 ( 6)
INT 18/+4 (16)
WIS 14/+2 ( 6)
CHA 12/+1 ( 4)

Talents:
Smart - Savant: Disable Device
Fast - Evasion
Strong - Melee Smash

Hit Points: 1: 6 + 2 = 8
2: 6 + 2 = 8
3: 6 + 2 = 8
24

Defense: 10 + 4(class) +3(dex) = 17

Speed: 30ft.

Initiative: 3

BAB: +1

Reputation: +1

Saves:
Fort: 1 + 2(con) = 3
Refl: 1 + 3(dex) = 4
Will: 1 + 2(wis) = 3

Melee: +3
Ranged: +4

Action Points: (5 + 6 + 6)*.6 = 10.2 rounded to 10

Starting Occupation:
Military
Permanent class skills: Demolitions (+1), Move Silently
Bonus Feat: Personal Firearms Proficiency
Wealth Bonus: +1

Skills:
Computer Use 4 (smart) + 0 (fast) + 0 (strong) + 4(int) = 8
Craft (Chemical) 4 (smart) + 0 (fast) + 0 (strong) + 4(int) = 8
Demolitions 4 (smart) + 1 (fast) + 1 (strong) + 4(int) + 1(military) = 11
Disable Device 4 (smart) + 0 (fast) + 0 (strong) + 4(int) + 1(savant) = 9
Hide 2[4](smart) + 3 (fast) + 0 (strong) + 3(dex) + 2(stealthy) = 10
Knowledge (Tactics) 4 (smart) + 0 (fast) + 1 (strong) + 4(int) = 9
Listen 2[4](smart) + 0[1](fast) + 1[1](strong) + 2(wis) = 5
Move Silently 4 (smart) + 1 (fast) + 1 (strong) + 3(dex) + 2(stealthy) = 11
Navigate 2 (smart) + 0 (fast) + 0 (strong) + 4(int) = 6
Profession (Military) 4 (smart) + 1 (fast) + 1 (strong) + 2(wis) = 8
Repair 4 (smart) + 0 (fast) + 1 (strong) + 4(int) = 9
Search 4 (smart) + 0 (fast) + 0 (strong) + 4(int) = 8
Spot 2[4](smart) + 0[1](fast) + 1[1](strong) + 2(wis) = 5
Tumble 1[2](smart) + 1 (fast) + 0 (strong) + 3(dex) = 5

Languages:
Enlish (Native-spoken & r/w)
Read/Write (Spanish) 1
Speak Lang. (Spanish) 1
2 spare points, will decide later

Feats:
Personal Firearms Proficiency (Bonus)
Stealthy (1)
Far Shot (1)
Combat Martial Arts (3)

wealth: +6 (at first level)

gear: ?



Now that the bulk of the fighting is through, his unit has been rotated out of the combat sector and back to Kuwait. Lying on his cot in his newly assigned quarters, he is hailed by the Marine on mail duty today, "Hey, sergeant Montoya! Aren't you the special one? Getting a letter from the commandant himself!" PFC Hicks tosses Montoya a bulky letter and continues on to the next tent without waiting for a reply. Montoya looks at the letter curiously, trying to imagine what could be inside. he slits the envelope with his K-Bar and pulls out the contents, the heading catching his attention. "Hmmmph, orders..." he mutters, his eyes scanning the letter. "Fort Collins... ASAP??? What the #*@& is in Colorado for recon to do? Must be some sort of new training post. Transportation waiting at company headquarters... Just take with you your personal gear and what you're wearing, leave everything else, it will be returned to the quartermaster for you. You will be provided with everything you need once you arrive." The sound of a humvee's horn interrupts his reading and he glances out of the tent and sees the vehicle idling beside the headquarters tent. "Damn, this is almost spooky..." He quickly gathers his personal belongings and stuffs them in his seabag and heads over to the headquarters tent and the humvee, waiting to deliver him to his destiny.

V
 
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Keia said:
Action points will be at 60% of the maximum points (you've used some to get this far), except at first which is max (5).

Wealth is a little different beasty. Of all of the things in D20 Modern, I am the least comfortable with the Wealth system. That said, I want characters to buy what they think they can for their characters and I will assign the beginning character Wealth (or remaining wealth) based on what the wealth started as, professions, feats, occupations, and items purchased (basically making the rolling for wealth myself - as a player would purchase them).

Any suggestions on the wealth function from potential recruits?

Keia

Do we really even need wealth? Its not like we can buy anything anywhere can we? Everything we have should be supplied by the stargate operation.
 


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