isoChron
First Post
Hi !
We had a situation with someone losing his hand due to an extreme light. DM ruled it is damage similar to sunbeam. Items like ring or gloves got a save, but how many damage should they take ?
How many damage does a (magic) item take if it is hit by a spell that causes [light]-damage (such as sunbeam/sunburst).
Full damage like [acid]/[sonic],
Half damage like [fire]/[electricity],
or quarter damage like [cold].
Does hardness apply ?
Thanks for your input.
PS: Why doesn't Searing Light has a [light]-descriptor ???
We had a situation with someone losing his hand due to an extreme light. DM ruled it is damage similar to sunbeam. Items like ring or gloves got a save, but how many damage should they take ?
How many damage does a (magic) item take if it is hit by a spell that causes [light]-damage (such as sunbeam/sunburst).
Full damage like [acid]/[sonic],
Half damage like [fire]/[electricity],
or quarter damage like [cold].
Does hardness apply ?
Thanks for your input.
PS: Why doesn't Searing Light has a [light]-descriptor ???