The Serge said:
Furthermore, "type" implies a nich, group, or organization.... something I've always (and to this day, still) thought was a silly concept for creatures of The Abyss. The Hordlings would have made better demons than the demons in the 1ed MM.
I doubt the creatures of the Abyss bother with these designations, nor with any that are comprehendable to Prime Material mortals. The classifications are those given by Wizards and sages, undoubtedly--based on criteria relevant to them, not the demons. Such individualistic Chaos must have every Vrock screeching with insistance that there was no other creature like it on all the planes.
"Six are known to exist" implies that there is a limit to the number of these creatures and that the limit isn't going to be much more than six...
I diasgree. :shrug: No big thing, as far as I can see. The glory of the game is that two different DMs can a approach the situation from two opposite ends, as we obviously have.
The suggestion of "loose style of play" is debatable, but not the subject for this thread, so I'll leave it alone.
Not so much a "loose style of play" as no established canon being required or sought in these matters. Six Type VIs are "known" to exist--rather like six of anything rare or marvellous being "known" to exist. At the time of the MM there were only ten "known" dragon types--no shadow dragons, faerie dragons, cloud dragons, mist dragons, gem dragons. Certainly, from a campaign perspective, these didn't spring into existence overnight. The
drow weren't "known" to exist as of the MM, either. Such an adherence to the letter written (and not necessarily to the spirit of what was meant) seems unnecessarily limiting.
I do agree with you on the issue of Ecology, though. However, there's a lot of ecological material in OAD&D on the Planes, whether one goes with the magazines, modules, or (especially) Manual of the Planes, which provides very clear indications of what Gygax and company had in mind.
And you would be quite far off the mark in assuming the
MotP was the planes as envisioned by EGG. And you need not take it from me, as he has opined so many times, including the "Q&A" thread on this board. (Which isn't to slam the
MotP, its author, or its fans.) Indeed, Moore's Astral Plane article in
Dragon and DCS's
Queen of the Demonweb Pits present remarkably different views of the Planes than what was served up in
The Dragon early on by EGG, or in the
PHB, or by Kuntz and Ward in the
DDG. What's a DM to do? Pick which one(s) work best for him or her and go with it, of course. Which seems to be what you and I are doing.
