Inez Hull
First Post
My confidence as a GM is definitely linked with the level of preparation I've put in. I don't mind ad-libbing but don't feel confident doing so unless I've had the chance to flesh out ideas and directions that things may take. I find true seat of the pants GM'ing very hard. I always have lists of names prepared - both people and places and find this really helps.
Individual adventures aren't (usually) too much trouble to find inspiration for, but I do struggle with finding a campaign direction that doesn't railroad the players. Part of this stems from the fact that when I have set up things very player focused they respond well and take control during adventures but don't really push the direction the longer term campaign takes.
Individual adventures aren't (usually) too much trouble to find inspiration for, but I do struggle with finding a campaign direction that doesn't railroad the players. Part of this stems from the fact that when I have set up things very player focused they respond well and take control during adventures but don't really push the direction the longer term campaign takes.