In Post 33 I explained why I can accept Rage as a 1/day kind of power. It was an in-game rationalization; I sometimes find those acceptable.Hmm. Rage is the core mechanic for the Barbarian.
I'm ok with the Barbarian power, and if I really had to, I'd hand-wave Stunning Fist away with an explanation of how he doesn't have enough qi to focus. Both of those are internal limitations; having opportunities in combat doesn't come into it. I'd swallow an internal in-game rationalization quicker than that.Stunning Fist has been one of the major abilities of the Monk since his inception. That's one central class mechanic for 2 of the 4 non-spellcasting classes.
The "disguise" works better for me.Rangers, for example, can't just shoot a volley of arrows all day -- they have to use a spell slot to prepare Arrow Storm. In 3e, these limited-use combat maneuvers were disguised as spells.
Don't mind Rage.I guess you can ban Monks & Barbarians, and prohibit Rogues from taking Defensive Roll
In a pinch, I don't mind Monks, though it's harder to stretch.
Defensive Rolls sucks.
I'm similarly allowed to dislike an aspect of a game, especially when it has gone from two classes to becoming standardized.but ... why not just wave the hands? It's a game, it's allowed to be somewhat game-like.
While calling an individual poster desperate and irrational may not quite get tipped to the mods, it isn't polite. Vaguely saying "some people" are desperate and irrational will protect you from that, but you'll hit a lot of folks you may not have been aiming at. And whomever you hit won't know if they are the "some people" you were talking about.cangrejoide said:I though I just did that.
I don't know how to say it more 'to their face' than that.
Are you suggesting I send them a PM?
See how that can be a problem?
EDIT: Rechan explained it better in fewer words.
"Silly" I don't have a problem with. It's when I may be desperate and irrational, but don't know for sure, that's unpleasant.Rechan said:This wasn't meant for me, but I'll go ahead and respond to it: I think getting hung up on this issue is silly.
And here we have the central design philosophy of 4e. Which I disagree with.And that specialness means he gets to break the rules of the world
It breaks my disbelief to sit in a basement with my buddy next to me playing an elf and he says he no longer wants his eyes to be blue, but gray. If liking internal rationalization is silly, then I'm your man.We're playing a game. An abstract creation, sitting in a basement with our friends pretending to be elves and wizards, moving plastic or pewter around on a checkerboard. So I just can't take you seriously when you say that it breaks your disbelief because x can happen but y can't in the above environment.
And if I were playing "Chess: the RPG", you're darned right I'd want a reason why the knight can only move in an "L". Since it's not an RPG and has no in-game characterization, that's not an issue.
Way ahead of you.then perhaps 4th edition isn't for you.