wrshamilton
First Post
The specific 4th edition rules abstractions tend to move you a little more towards an authorial stance and a little away from an actor's stance, where the decisions you make are the decisions your character makes.
That seems to be the main point of resistance to this sort of thing: it requires you to move further "out of character" to make a game decision and or narrate the consequences of that decision, and in general that's not the way experienced D&D players have been trained to "roleplay," and it's not a fault on anyone's part if he doesn't feel entirely comfortable with it.
I think if you really want to play the new edition, and really want to maintain your "suspension of disbelief," you probably can, if you're willing to be flexible about the relationships between your choices and your character's. But I also think it's a valid stance to not want to do that.
That seems to be the main point of resistance to this sort of thing: it requires you to move further "out of character" to make a game decision and or narrate the consequences of that decision, and in general that's not the way experienced D&D players have been trained to "roleplay," and it's not a fault on anyone's part if he doesn't feel entirely comfortable with it.
I think if you really want to play the new edition, and really want to maintain your "suspension of disbelief," you probably can, if you're willing to be flexible about the relationships between your choices and your character's. But I also think it's a valid stance to not want to do that.