"Pay no attention to the things about the game system you dislike; they're an abstraction, and if you don't think so you're being silly."Did we really needed another thread about this?
I'll just copy & paste the original's posters sig ( once more):
'The game rules are a useful, simulative abstraction within the context of playing a game and constructing a narrative. At the point at which you decide they represent the "physics of the game world," you're on the verge of creating a game that has Order of the Stick style silliness.' - JohnSnow
Is that about what you're trying to say?