Herremann the Wise
First Post
I disagree. I think 3e would be less than this.If I set "free form" and "programmatic" on a scale from 1 to 10, with 10 being the most programmatic, 4e would be a 9. 3e would be an 8.5.
I think you're missing the key point of RangerWickett's insightful post. The level of restriction is not as damning as you make it out to sound. Because of how easy multiclassing was in 3E (and in some thematic ways, way too easy in my own opinion), the interlinking of paths was more vivid/profuse than in 4E's rather rigidly set class options. In 4E, the most suitable options for a particular "build" are more obvious or defined if you will. For example if I make a warlord with the tactical build, then most of my "options" are pretty clear cut otherwise I'm not taking advantage of what my character is supposed to do well. 3E greyed the lines somewhat but I think most would agree that this makes for a more organic character creation process (although with this flexibility comes the ease of abuse and irrelevance).Seriously, what else can you say about a system that assigns a vast number of abilities to specific levels of specific classes or prestige classes, requiring you to jump through numerous hoops to combine them as you please? You must have six levels of this in order to get that class ability, you must have these prerequisites to dip two levels of that to get this other class ability, you need these other five prerequisites to get that feat you wanted so you'll need some levels of fighter to qualify before the end of your career...
Best Regards
Herremann the Wise