transmission89
Hero
I mean, to be fair, Orcs are Lawful Evil in 2e (not sure on current alignment) so that’s on brand at least.I like this actually, in the sense that it says to players, 'ok, you don't use this one part of the system. How does that change what your world might look like?'
I think the idea of belief become reality was interesting in planescape, but ultimately they were not able to realize what a game based on that premise would look like (and maybe dnd is the wrong system). Sigil's factions, as discussed, are incoherent (and oddly not strictly tied to the alignment system (nor really to religion/gods, which you think would be particularly important)). But a lot of the outer planes are similarly incoherent attempts to make an alignment into an (infinite) space. The entire greek pantheon is in arborea with the elves. Loki is in pandemonium for some reason. Why are the githzerai in limbo again? Wouldn't it make sense for the mindflayer god to be in the astral or far realm, or anywhere but a random cave in the outlands? Orcs are in a lawful evil plane? Like alignment in general, parts of the cosmology starts to break down when you think about it for more than a few seconds.
I do agree that Planescape is not perfect and could do with work. It just oozes that atmosphere for me. And if things don’t quite make sense, why not? Think on it, thoughts shape reality, the incoherence adds to this just, out there setting.