Expertise Dice issues aside, do you like the reaction idea in which characters can take 1 action out of turn?
For me, it's adding a whole new exciting element to the game. The dwarven fighter saved two first level characters with his Protect maneuver. People are impressed that this is building a spirit of cooperation.
A reaction out of turn is giving new life and future potential to caster defensive spells. Before the defensive spells were always ignored in favor of assault spells. Now Blink has real potential. The wizard is being attacked so he rolls to see if he can Blink to another area before being hit. We could even turn this into a kind of Glancing Blow maneuver. The wizard Blinks out as his 1 reaction and the attacker instead of rolling for damage, will roll expertise dice instead to do damage on the wizard.
I like the reaction out of turn. I'm still not sure about the expertise dice. It is a little hard to track spent dice for people.
For me, it's adding a whole new exciting element to the game. The dwarven fighter saved two first level characters with his Protect maneuver. People are impressed that this is building a spirit of cooperation.
A reaction out of turn is giving new life and future potential to caster defensive spells. Before the defensive spells were always ignored in favor of assault spells. Now Blink has real potential. The wizard is being attacked so he rolls to see if he can Blink to another area before being hit. We could even turn this into a kind of Glancing Blow maneuver. The wizard Blinks out as his 1 reaction and the attacker instead of rolling for damage, will roll expertise dice instead to do damage on the wizard.
I like the reaction out of turn. I'm still not sure about the expertise dice. It is a little hard to track spent dice for people.