J.Quondam
CR 1/8
Take it or leave it. It's usually ignored, anyway.
I much prefer using oaths, bonds, personality traits, codes, etc, to guide RP and provide "soft" behavioral constraints. And I haven't used alignment constraints for classes or organizations, or magic based on alignment, since I was kid.
That said, I also generally have little problem with "inherent" alignments attached to outsiders and certain monsters, not least because IMCs such beings tend to be either unique or else specifically built to act that that way. Also, "unaligned" is fine where that applies.
I much prefer using oaths, bonds, personality traits, codes, etc, to guide RP and provide "soft" behavioral constraints. And I haven't used alignment constraints for classes or organizations, or magic based on alignment, since I was kid.
That said, I also generally have little problem with "inherent" alignments attached to outsiders and certain monsters, not least because IMCs such beings tend to be either unique or else specifically built to act that that way. Also, "unaligned" is fine where that applies.