Do you use miniatures/tokens in your D&D game?

Do you use miniatures/tokens in your D&D games?

  • I use miniatures I painted in my games

    Votes: 36 20.6%
  • I use pre-painted and/or unpainted miniatures in my games

    Votes: 86 49.1%
  • I use some tokens in my games (either printed tokens, chess pieces etc)

    Votes: 22 12.6%
  • I just use paper/a white board with Xs to represent relevant positions when necessary

    Votes: 12 6.9%
  • "Everything’s in my head, man!"

    Votes: 5 2.9%
  • None of the above (please explain)

    Votes: 14 8.0%

I use prepainted plastic minis, self painted metal minis, self painted plastic minis, paper tokens, pennies, quarters, poker chips, scraps of paper, glass beads and dice. If you had an all of the above I would have chosen it.
 

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I voted "painted metal minis" but the truth is that I use anything and everything. We used a carved stone owl to represent the wizard in tonight's game, while two of the characters were cardboard strips with names written on them, and the fourth was a halfling represented by a "not so evil cleric" figure.

The giant rats were m&m's. Mmmmmm....
 

Lorgrom said:
We use a combination of all the options. Heck we even tare apart post-its to make a "marker" for creatures over 10'x10' in size.
I agree with this. I have been doing this since 1978.

PS: You missed an option for those of us who are opportunists when it comes to markers.
 

No minis, no grid.

If the players request it however, in the case of very complex terrain, lots of critters, etc I'll sketch out a map on some paper and/or use dice/coins/cheetos/imps/whatever is at hand to represent the situation. I can count the number of times on one hand though that they've asked me to do this.
 

Depends.

In D&D, it's mostly described. I may diagram confusing or awkward battles, but really all I need to know his who is next to who, near who, or far away from who. It's a handful, but since we don't have a table, it's the only real option.

In FFZ, I've tried to remove the grid without removing most of the strategy, and so there's an Abstract Combat System for running combats without much muss or fuss. There's two ranges that define where people are in combat, and the terrain can vary tactics (though it doesn't have to). It's a lot of fun, really.
 


Best of both worlds; I use an 11x17 pad of 0.25-inch grid graph paper.

You see, most of the games I do are of sorts that there aren't really good minis for. This is because, stylistically, I always try to err on the side of realism; what something would look like if it was real. A lot of minis don't follow that axiom.
 

Depends if I put enough time and thought into it. This should of been a multiple choice poll.


Peace and smiles :)

j.
 

We have some prepainted minis but we'll just as often use spare dice, sticky notes, etc. to represent stuff. We very very rarely do without tokens of some kind, even if its just a pad of graph paper with marks on it.
 


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