Draft #1
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Name: Niklos of Lyra
Race: Male Stout Halfling
Background: Outlander
Class: Cleric 1 of Life
Alignment: Lawful Good
Proficiency Bonus: +2
Inspiration: No
Spent HD: none
Strength: 10 (+0)
+Athlethics: +2
Dexterity: 16 (+3)
Acrobatics: +3
Sleight of Hand: +3
Stealth: +3
Constitution: 14 (+2)
Charisma: 11 (+0)
Deception: +0
Intimidation: +0
Performance: +0
+Persuasion: +2
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Passive Perception: 13
Passive Investigation: 10
Initiative: +3
AC: 14
Speed: 25 ft
Hit Dice: 1d8
HP: 10/10
Intelligence: 11 (+0)
Arcana: +0
History: +0
Investigation: +0
Nature: +0
+Religion: +2
Wisdom: 16 (+3)
Animal Handling: +3
Insight: +3
Medicine: +3
Perception: +3
+Survival: +5
+Proficient, !Disadvantage
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[sblock="COMBAT"]
OFFENSE Initiative: +3[table="align: left"]
[tr][td]
Weapon
Handaxe
Light Crossbow
Unarmed strike
Guiding Bolt
Sacred Flame
Word of Radiance[/td][td="align: center"]
Range
20/60
80/320
120
60
5 (radius)[/td][td="align: center"]
To Hit
+2
+5
+2
+5
+5[/td][td]
Damage
1d6 (s)
1d8+3 (p)
1 (b)
4d6 (radiant)
1d8 (radiant)
1d6 (radiant)[/td][td]
Notes
Light, Thrown
Ammunition, Loading, Two-handed
next attack against target has advantage
CON save (DC 13) for no damage[/td]
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DEFENSE AC: 14
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Strength: +0
Intelligence: +0[/td][td]
Dexterity: +3
+
Wisdom: +5[/td][td]
Constitution: +2
+
Charisma: +2[/td][/tr]
[/table]
EXPENDABLES
[-] 2nd level
Channel Divinity: 1 (short/long)[/-]
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[tr][td]
Spells Per Long Rest
Spells Cast[/td][td="align: center"]1st
2
0[/td][td="align: center"]2nd
-[/td][td="align: center"]3rd
-[/td][td="align: center"]4th
-[/td][td="align: center"]5th
-[/td][td="align: center"]6th
-[/td][td="align: center"]7th
-[/td][td="align: center"]8th
-[/td][td="align: center"]9th
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Cantrips: Guidance*, Sacred Flame, Word of Radiance#
1st level: Bless+*#, Cure Wounds+, Guiding Bolt+, Purify Food and Drink^, Sanctuary#, Shield of Faith*#
+ Spell benefits from higher casting level. * Spell requires concentration. ^ Spell can be cast as a ritual.
# Requires a spell focus or cheap material component. $ Requires a material component that costs money[/sblock][sblock="FEATURES AND TRAITS"]
Proficiencies and LanguagesLanguages: Common, Halfling, Gnomish
Armor: Light, Medium, Heavy Armor, and Shields
Weapons: All Simple weapons
Tools: Lute
Race: Halfling, Stout
+2 to Dexterity, +1 to Constitution
Speed: 25 feet
Size: Small;
Lifespan: generally lives into the middle of his or her second century.
Lucky: Reroll 1s on Attacks, Checks and Saves.
Brave: You have advantage on saving throws against being frightened.
Halfling Nimbleness: You can move through the space of any creature that is of a size larger than yours.
Stout Resilience: You have advantage on saving throws against poison, and you have resistance against poison damage.
Background: Outlander
Skills: Athletics, Survival
Wanderer You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Feats: None
Class: Cleric, Life Domain
Spellcasting:
Domain: Life
Domain Spells: Bless, Cure Wounds
Disciple of Life: Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell’s level.
Bonus Proficiencies: You are proficient in heavy armor
[/sblock][sblock="EQUIPMENT"]Leather Armor(AC 14, 10#)
handaxe (4#), belt
staff (walking stick) (#1), hand
light crossbow (5#), back
quarrels 20 (2.5#), in case on belt
Holy Symbol, amulet (1), neck
traveler's clothes (fur) (4#)
belt pouch (1#)
36 gp, 5 sp, 4 cp
tinderbox (1#)
trinket (pipe that blows bubbles)
backpack (5#)
torches, 2 (2#)
rations, 2 days (4#)
waterskin (5#)
mess kit (1#)
sack (.5#)
small presents (5#)
Equipment Weight: 50#
[sblock="Carrying Capacity"][table="align: left"][tr][td="align: center"]Encumbered
50[/td][td="align: center"]Heavily Encumbered
150[/td][td="align: center"]Carrying Capacity
150[/td][td="align: center"]Push, Drag, Lift
300[/td][/tr][/table][/sblock][/sblock][sblock="DESCRIPTION and HISTORY"]
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Race: Halfling, Stout
Gender: Male
Age: 70
Relationship: None[/td]
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Height: 3'
Weight: 45#
Skin: ruddy[/td]
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Hair: white, long, curly
Eyes: blue
Face Structure: broad
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APPEARANCE:
Jolly and plump.
Dressed all in fur, from his head to his foot.
He has a broad face, and a round little belly, which shakes when he laughs like a bowl full of jelly.
The stump of a pipe he holds tight in his teeth, and bubbles from it encircle his head like a wreath.
PERSONALITY:
Traits: I spend much of my money on small presents, which I give to the children I meet.
Traits:
Ideal: Greater Good. It is each person’s responsibility to make the most happiness for everyone. (Good)
Bond: An injury to a child is an injury to me.
Flaw: I am too enamored of ale, wine, eggnog, and other intoxicants.
HISTORY:
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