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Elysium Squad OOC

OK, I am a bit confused does the map reflect any movement for me this turn yet? I am just confused.

So I want to move as much as possible but still shoot at the gnolls. NF, you can figure out how to do that. ;)
 

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Fenris - Here's what happened. In Round Two you said to put Yavarin up to where Cassient was at that point, but you also said to use a double move. In Round Two (before he moved) Cassient was at (40) on the map. However, moving just up to where Cassient was isn't near what a double move could have gotten Yavarin in Round Two. If Yavarin wanted, he could have gotten all the way up to (00) by using a double move. So - I was a bit confused as to how close you wanted Yavarin in Round Two. Now, in Round Three we are at Yavarin's Init order - so you are correct in assuming there is no movement portrayed on the map for Yavarin in Round Three yet. I just need to know how close Yavarin wants to get. Here are the extremes and he could go anywhere between these:

Closest Yavarin could get and still fire: Technically, he could be at (00) from his double move in Round Two and move to (-40) and still fire off a shot if you want him that close. Keep in mind that (-40) is still 70' from the gnolls, so it isn't like it is that close.

Furthest Yavarin could be and still get skirmish bonus: Yavarin could stay where he is and only advance 10' forward and be at (30). That would put him 140' away ... which is into a second range increment for the bow.

Here's an easier way of asking the question. Yavarin could be between 70' and 140' from the gnolls and be able to fire so that his skirmish bonuses apply. How far would you like him to be? You tell me the distance, and I'll put him there. :) Oh - and anything within the first range increment of the bow means passing through the misty cloud, just for your info.
 
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R2 Double move
R3 40' move then fire at gnoll 2.

Leaving me having passed through the mist but not yet entered the swarm area. I think that squares it up.
 

Woo-Hoo! I think we're on the same page now. Thanks for your patience, Fenris. I can sometimes be anal about the numbers. Comes from being a former math teacher....
 

Nonlethal Force said:
Woo-Hoo! I think we're on the same page now. Thanks for your patience, Fenris. I can sometimes be anal about the numbers. Comes from being a former math teacher....

Well, since you're talking to a scientist, I can completely understand. ;)
 

Maniacal DM Laughter ensues: MWAHAHAHAHAHA.

*cough*

What?

Anyway - about the game. I think I have everyone's actions as posted. We are currently stopped and Kiera's place in the Init Order. I am assuming Ferrix will just have her try to run through the cloud ... but I assumed for Round Three and don't want to assume for too many rounds in a row. I also believe I have taken care of everyone's actions. After Ferrix posts, the gnolls will get to act and then it's on to the players part in Round Four.

See ... I told you I like to have combat fly at a fast pace so long as everyone posts regularily. ;) Thanks to all who are doing their job and making my job easier! :D

JonnyFive:
[Sblock]Geeo's movement was obviously slowed by a failed FORT save in going through the cloud. That means he could not run due to his fatigued status. However, he still could double move. A double move would have placed him within the swarm at (-40). I made a DM call and figured you would not want that. So I put him at (-35) just on this side of the swarm. However, since the information about the cloud is new to you since you last posted, technically you can have Geeo stop his movement anywhere between (-10) outside the cloud and (-40) where he could have gotten with a full double move. Depending on what you think the swarm will do, you might want to consider where on the map you want Geeo to stop. Remember, he could be anywhere from (-10) to (-40). And before you ask, the cloud is stationary.[/Sblock]
 
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[sblock=Nonlethal Force] sounds good, does geeo think he can hurt the swarm with his mace? if so he will attack them, if not he will just try to move through them as fast as he can[/sblock]
 

JonnyFive:
[Sblock]Okay, then I'll leave him where he is. As far as Geeo thinking he could hurt them with his mace - the fact that there are hundreds - if not thousands - of bats in the swarm I think that it is pretty safe to assume that even if he could hurt them that he'd be pretty confident that he couldn't hurt ALL of them before they got to him. He'd more than likely know enough to try and get through them and hope they don't chase him down![/Sblock]
 



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