Error on the Mummy Lord

Murrdox

First Post
Okay, I'm no expert when it comes to the formula on how monsters are built.

However, shouldn't the Mummy Lord have multiple slam attacks since he has 10 levels of Cleric?
 

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To expand on hammys correct answer, natural attacks do almost never receive iterative attacks (one exception that comes to mind are elemental slam attacks). A creature might have multiple attacks of the same type, though.
 

He'd get multiple attacks if you handed him a weapon, but not otherwise.

Think of it this way: do you really want that dragon's claw-claw-bite to become a claw-claw-bite/bite/bite/bite? :D
 
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Good point... I never realized that before, that natural weapons never get more than one attack.

But you're definitely right. We wouldn't want a dragon making 4 bite attacks in a round!!

On this note, it's wonderful that the new Monster Stats will list the various attacks of monsters that will list this... so if Mummy Lords sometimes appeared weilding maces, it would list the Full Attack section of the Mummy as

Full Attack: Slam +20 melee (1d6+12/19-20 plus mummy rot) OR Light Mace melee +20/+15 (1d8 +12)
 

why do characters gain interative natural attacks?

If I decide to pummel the heck out of someone with my character's fist (even accepting that I'll suffer a -4 and AoO if that person's armed), don't I gain all of my iterative attacks if I take the full attack option?

This seems inconsistant.

DC
 

eehhhh........

I'm thinking the answer to your question is going to dwell somewhere in how "Unarmed" differs from "Natural weapon". Even a Monk's fist isn't considered a "Natural Weapon" as far as I know.
 

Murrdox said:
eehhhh........

I'm thinking the answer to your question is going to dwell somewhere in how "Unarmed" differs from "Natural weapon". Even a Monk's fist isn't considered a "Natural Weapon" as far as I know.

But it is... that's why you have to cast magic fang on it instead of magic weapon, right?

I'd think the difference may lie somewhere in the creature type... perhaps non-humanoids don't get the extra attacks...?
 

Oddly, a good number of things with slam attacks do get itterative attacks with them, unlike other natural weapons. I always thought it would be good for clarity if "slam" was treated as a weapon for that reason.

Ah, well. At least 3eR still has some nice unnessesserly cryptic and obscure bits of lore to confuse everyone. Where would the game be without thoes? :rolleyes:
 

Oh that's interesting.

So in my game there is a Karranas (a feline humanoid) who uses his claw/claw/bite routine as a full attack. Is the suggestion that he shouldn't have gotten another claw attack once his BAB hit +6? He currently going monk and this would be another incentive to actually use the open-hand damage, but ...

I'm not sure I like that. I think I'd rather the dragon get the claw/claw/bite/claw-5/claw-10/claw-15 etc...

Can anyone give a rule reference for this? Like from the Monster Manual or Savage Species?

John
 

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