Female opinions, please


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Actual female here.

I've only played one session of 4e so far (as a Longtooth Shifter cleric), but so far I like 4e a lot better than 3.x

I liked 3e to start out with, because it seemed to offer a lot of options for customization, but it turned out that only a few of them were really viable in the long run. Often you couldn't actually make a character to fit your concept at the beginning, but had to wait until you could multiclass and/or qualify for some prestige class. And with a DM that hated to run anything higher than 6th level in 3e (as that's where wizards and exploitative character builds really started to make everyone else in the party irrelevant and became difficult to challenge without killing the other PCs), that ruled out a lot of character concepts.

It's taken me a while to wrap my head around the way classes work now (a swashbuckler "fighter" might be a ranger or rogue in 4e, for example) and I could do without the breasts on the female dragonborn or the fact that all tieflings look pretty much the same now, but I love the really tight system, the cooperative nature of the combats, the clearly defined roles, the streamlined skills, starting out heroic, and the class balance.

And for the record, I generally don't like druids, bards or rogues, though I have played or would play them if I have a cool concept that fits (that goes for any class or race). Fighters, clerics and paladins are my favorites.
 

Steely Dan said:
Not at all, just anecdotal experience, believe me; I would love to meet a woman that plays this game, that doesn't come off as a comic book store dweller.

Well, it'll be hard, if there's only "one or two" out there. And they probably game with the three or four guys who play this game that don't come off as comic book store dwellers. Statistically speaking, mind.
 

Peskara said:
I liked 3e to start out with, because it seemed to offer a lot of options for customization, but it turned out that only a few of them were really viable in the long run. Often you couldn't actually make a character to fit your concept at the beginning, but had to wait until you could multiclass and/or qualify for some prestige class.

That is exactly what I'm talking about, 3rd Ed had a lot of illusory concepts, as you thought you could do it, but when it came down to it, it didn't really pan out.

Well, you said it much better than me – nice job!
 

Barastrondo said:
Well, it'll be hard, if there's only "one or two" out there. And they probably game with the three or four guys who play this game that don't come off as comic book store dwellers. Statistically speaking, mind.

Yeah, probably.

One of the nice things about over here in the EU; is that there isn't the same stigma attached to role-playing games I often find in the states, it's just another one of a myriad of eccentric hobbies.
 

Ill put in the opinions of my groups two female players (they dont have accounts). Our recent campaigns were Iron Kingdoms privateers, Ptolus, brief Starwars/Eberron, and Rise of the Runelords. They played a gun mage, ogrun barbarian, gnome bard, monk/bard, quickling hawk totem warrior, cleric in those games. So in many ways we were not proWizards since the 4e announcement.

We did our first test session last week. One played a halfing rogue, the other a tiefling warlord. They in general like it. Feel there is more group work, clear cut powers etc. One commented she felt more a part of the battle section of the game than in 3.5. The other commented how she likes that I spent less time prepping than in 3.5 (to be fair she is my wife, and is debating dming as well). Natural they want to try a bit more. However, both seem keen on possible switching are next AP over.
 

Dannyalcatraz said:
What the female players in my campaigns did more often than their male counterparts, though, was multiclass their PCs to 3 classes and beyond- again, something not supported by 4Ed rules.

Actually, you can take powers from all 8 classes in the PHB.

Regular Class A
Half-Elf (dilettante, Class B)
Multi-Class Feat(s) (Class C)
Eternal Seeker (Classes D-H)
 

I like it. It plays faster, which means the casual players in my game play faster, which speeds up the game tremendously.

One thing that bothers me is that an encounter three levels higher than you is extremely time-consuming because you can easily blow all your encounters and dailies without getting close to bloodying anybody. It really takes a great GM to make sure it's not a slog-fest. But.
 

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