Ridley's Cohort
First Post
I played both where players get to exploit the grid and where they do not. It really hardly matters.
If there is no square counting for the PCs, then there should be no square counting for the NPCs. Because the players effectively have more time to plan moves they will usually be more efficient whichever way you do it.
The real question is if the DM wants to bother square counting for NPCs. It is a little faster not to do so. If not, then it makes sense to fudge rules to discourage it for PCs.
As for accuracy of placing missiles, a professional baseball player can tag a trashcan at a 100' with a baseball all day and all night without missing. I do not see why, say, a 7th level Sorceror couldn't do the equivalent stunt. Estimating distances is not that difficult if you take time to practice every day.
If there is no square counting for the PCs, then there should be no square counting for the NPCs. Because the players effectively have more time to plan moves they will usually be more efficient whichever way you do it.
The real question is if the DM wants to bother square counting for NPCs. It is a little faster not to do so. If not, then it makes sense to fudge rules to discourage it for PCs.
As for accuracy of placing missiles, a professional baseball player can tag a trashcan at a 100' with a baseball all day and all night without missing. I do not see why, say, a 7th level Sorceror couldn't do the equivalent stunt. Estimating distances is not that difficult if you take time to practice every day.