Kristian Serrano
Explorer
Woas, I had the same reaction after I switched to Savage Worlds. Savage Worlds still has advancement, but XP is award by the GM per session, usually about 1-3 points per session depending on how successful the party was.
However, Savage Worlds allows one to create characters that are more advanced and to start with a higher amount of XP, and there are no class ability carrots dangled in front of the players deliberately. Even still, after about 3 game sessions you're able to get that next Edge you want (it's like a feat/class ability for those unfamiliar with Savage Worlds).
It's a very liberating feeling that allows you to really enjoy playing the character not just the race & class stat block.
However, Savage Worlds allows one to create characters that are more advanced and to start with a higher amount of XP, and there are no class ability carrots dangled in front of the players deliberately. Even still, after about 3 game sessions you're able to get that next Edge you want (it's like a feat/class ability for those unfamiliar with Savage Worlds).
It's a very liberating feeling that allows you to really enjoy playing the character not just the race & class stat block.