megamania
Hero
Roudi said:I'll add #6 to the list: The Game Master. No offence meant; just hear me out.
My point is that there are a lot of in-game ways to deal with a perceived balance problem, rather than resorting to banning a player class. I'm not telling you what to do at your own gaming table, because that's your sovereign domain; but, I do feel the need to present more options.
I am resolving similiar issues this way. My group can stomp any frontal basic attack up to four levels higher than them. Now they are facing thinking villians and they are having a much harder time of it. It has been a while since I heard the words of "That was easy."
I also have a standing rule- What ever players can do so can the DM. It helps keep the easier munchkinism down since they know I out resource them and can easily hand them their butts if I wished and with something with a lesser CR than themselves to boot.