Where does the book address descriptions of healing again??
Agreed. It is my opinion that THPs is the ideal mechanic to simulate something like inspirational "empowerment" in battle. The demand for it to be real healing, by some, is strange to me.
What is it about THPs that doesn't fit the effect desired? Is it just that it cannot restore an unconscious ally? Because other than that it does everything else the same. In fact, thematically it works better. Because now you are playing to the trope of the motivational character giving the big speech before the battle (or early into it) that pumps his allies up. Gives them something more to fight for. That extra oomph to carry them through the fight.
ehren37 said:As much as I think the G/N/S divide is pretty much navelgazing nonsense, HP are pretty much a pure game construct. Trying to narrate them or treat them as a simulation of actual injuries just leads to madness. Relax your brain and just roll with it.
Oh, I apologize then. I didn't realize your post had veered off into off-topic territory.
Maybe once you make "I like nature" into a sub-class and get rid of the ranger and druid, so I could play as a "I like nature" fighter or a "I like nature" cleric instead of having to play the incredibly redundant ranger and druid classes.Or maybe Mass Combat expertise. I wouldn't mind "Warlord" as a sub-class name if it were pretty explicitly tied to giving orders to NPCs during mass combat.
Or we could even slide all the way down that slippery slope and put everything under one "I like adventuring" umbrella?Maybe once you make "I like nature" into a sub-class and get rid of the ranger and druid, so I could play as a "I like nature" fighter or a "I like nature" cleric instead of having to play the incredibly redundant ranger and druid classes.
To be on topic, it would have to be, "Routinely communicate, from across a room or field, with unconscious strangers using words." Which that trope does not even remotely broach....but "communicate with the unconscious using words" was clearly on-topic and the first part of the discussion.
To be on topic, it would have to be, "Routinely communicate, from across a room or field, with unconscious strangers using words." Which that trope does not even remotely broach.
How did a wound, which was so bad that you were dying of it 12 hours ago, disappear so completely that you are now back on your feet?
Maybe once you make "I like nature" into a sub-class and get rid of the ranger and druid, so I could play as a "I like nature" fighter or a "I like nature" cleric instead of having to play the incredibly redundant ranger and druid classes.