infax
First Post
Fresh news
** Roads are finally free
** Roads are finally free
After the routing of Camp Bright Mind, the roadblocks were removed and travelers and merchants were once more able to enter and leave Bastillar. Most travelers went to Razulan and Benzon, the largest cities near Bastillar. Guildmasters also sent word of their newfound freedom to Chapter Houses of various guilds: Jewelers (at Paualar), Smiths (at Marsha), Alchemists (at Chaun), Weavers (at Darzil, in Enos), Clockworkers (at Corben, in Uronos).
** Emptying of Wall-o-Beyond
For reasons unknown, most of the contingent of Fort Wall-o-Beyond was moved to Benzon. Aaroon and the Church received them cordially. Only a skeletal crew remains at the Fort (less than 200 men), however, the stronghold remains nigh-unnassailable. Any movement against Wall-o-Beyond would be swiftly dealt with by forces moving from nearby Benzon.
** Blood in the Water
The destruction of Bright Mind resulted in many prisoners, but some creatures were simply impossible to deal with. Many creatures appeared floating in the water on that summer afternoon of Man's victory, most of them, unable to live on land and impossible to be taken prisoner alive to Bastillar's dungeons. The most fearsome and dangerous seemed to be three aboleth. They were pierced to their aberrant heart before coming back to consciousness and the bodies burned on the terrain where once stood Camp Bright Mind.
** Mind Fire and the Wheel
Rotugom and Guiar are very concerned with the members of the Nightwolf Pack. It is very likely that, within the year, the Mind Fire will have a solid description of the holder of the Wheel and his entourage. It should not be too hard for the Seers and Nomads of the Illithid to find them and organize a teleportation strike to assassinate the adventurers. Rotugom is doing research to protect the adventurers as best as he can, however he fears it may not be enough.
** Guard's Captain
The Guard of Bastillar has yet a new captain: Allaros of House Ildrecott, Purple Knight and Justicar of the Church. The man is experienced and seems to be the most indicated to that position. Allaros had been approached twice before, already, to step up to the office and had declined as the Church was steering away from politics. Now that the Church seems reconciled with the rebellion and the temples seem well protected enough without his presence, the youngest heir to House Ildrecott has accepted to take the charge.
** Dragon Sighting
Fisherman Tovallis from Pantros affirms to have seen a huge beast circling a way off Bastillar in the first morning of winter. Two guards over northeastern the city walls affirm the same thing, but Tovallis seems to have been the one closest to the apparition. The fisherman states that he had metal red scales and a glimmer of blue to his eyes.
** Spies in the Woods
Despite the end of the Siege, Bastillar seems yet to have enemies close to the walls. People are disappearing repeatedly outside the walls and lumberjack crews are instructed only leave the protection of the walls in large groups and with the supervision of a token city guard contingent. The coucil suspects their are Mind Fire spies or deserters in the woods.
** Cult of Evil
In a time like now it seems ridiculous to still have people thinking of themselves over Humanity. Nonetheless, Justicar Allaros, in his first trimester as Guard Captain has discovered and arrested the members of two cults to the Destruction Aspect of God. As everyone knows, the worship to the Destruction Aspect is forbidden outside of the most holy of Monasteries. The Church does not condone those cults and recommends that any that look for justice or reparation talk to Father Suurgrino in the Barjeh Temple of Bastillar.