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Free Minded - OOC [closed]

Fresh news

** Roads are finally free
After the routing of Camp Bright Mind, the roadblocks were removed and travelers and merchants were once more able to enter and leave Bastillar. Most travelers went to Razulan and Benzon, the largest cities near Bastillar. Guildmasters also sent word of their newfound freedom to Chapter Houses of various guilds: Jewelers (at Paualar), Smiths (at Marsha), Alchemists (at Chaun), Weavers (at Darzil, in Enos), Clockworkers (at Corben, in Uronos).
** Emptying of Wall-o-Beyond
For reasons unknown, most of the contingent of Fort Wall-o-Beyond was moved to Benzon. Aaroon and the Church received them cordially. Only a skeletal crew remains at the Fort (less than 200 men), however, the stronghold remains nigh-unnassailable. Any movement against Wall-o-Beyond would be swiftly dealt with by forces moving from nearby Benzon.
** Blood in the Water
The destruction of Bright Mind resulted in many prisoners, but some creatures were simply impossible to deal with. Many creatures appeared floating in the water on that summer afternoon of Man's victory, most of them, unable to live on land and impossible to be taken prisoner alive to Bastillar's dungeons. The most fearsome and dangerous seemed to be three aboleth. They were pierced to their aberrant heart before coming back to consciousness and the bodies burned on the terrain where once stood Camp Bright Mind.
** Mind Fire and the Wheel
Rotugom and Guiar are very concerned with the members of the Nightwolf Pack. It is very likely that, within the year, the Mind Fire will have a solid description of the holder of the Wheel and his entourage. It should not be too hard for the Seers and Nomads of the Illithid to find them and organize a teleportation strike to assassinate the adventurers. Rotugom is doing research to protect the adventurers as best as he can, however he fears it may not be enough.
** Guard's Captain
The Guard of Bastillar has yet a new captain: Allaros of House Ildrecott, Purple Knight and Justicar of the Church. The man is experienced and seems to be the most indicated to that position. Allaros had been approached twice before, already, to step up to the office and had declined as the Church was steering away from politics. Now that the Church seems reconciled with the rebellion and the temples seem well protected enough without his presence, the youngest heir to House Ildrecott has accepted to take the charge.
** Dragon Sighting
Fisherman Tovallis from Pantros affirms to have seen a huge beast circling a way off Bastillar in the first morning of winter. Two guards over northeastern the city walls affirm the same thing, but Tovallis seems to have been the one closest to the apparition. The fisherman states that he had metal red scales and a glimmer of blue to his eyes.
** Spies in the Woods
Despite the end of the Siege, Bastillar seems yet to have enemies close to the walls. People are disappearing repeatedly outside the walls and lumberjack crews are instructed only leave the protection of the walls in large groups and with the supervision of a token city guard contingent. The coucil suspects their are Mind Fire spies or deserters in the woods.
** Cult of Evil
In a time like now it seems ridiculous to still have people thinking of themselves over Humanity. Nonetheless, Justicar Allaros, in his first trimester as Guard Captain has discovered and arrested the members of two cults to the Destruction Aspect of God. As everyone knows, the worship to the Destruction Aspect is forbidden outside of the most holy of Monasteries. The Church does not condone those cults and recommends that any that look for justice or reparation talk to Father Suurgrino in the Barjeh Temple of Bastillar.
 

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Promises and Requests

Before we play again, I have to present the list of available magical items for the coming year. Also, I want to present the calendar (days of the month and months of the year) for the Shaaradir (the game's world).

Once I have that presented, I will ask of each player to give the character's birthday and year of birth.

You are welcome to present any further requests and suggestions.
 

Answering Alexandre

- Politics (you saw the previous posts)
- Father Lorego: As you read, Father Lorego is currently unable to return to Benzon. The citizens thinks he was kidnapped and the Mind Fire are occupying Benzon in force. Father Lorego is sitll unsure whether Nathaniel betrayed him or whether he is being controlled by the Mind Fire.
- Money: I'm still in debt as for monetary compensation for the mission. Mostly you will have the items recovered with the Nomad and Grinourgh. Also, as Greencoins is found charged of treason (their was a psionic spy at her house), you should receive part of her belongings.
- The Sword: You seemed very intent on returning it, so it seems a little strange that you suddenly want to sell it. You could, but people in Bastillar heard you saying you wanted to return it to the Church.
- Magical Items: I wish to post the new item table till friday.
 

Alexandre;
sorry, about that infax, i mean the sword trouble, i will retrun it to the church, that was a moment of weakness, because i have lost everthing and one addicional 550 gp for a mithril chain shirt i never use, but thats is all right.
Whem i write the preview mensage i was thinking i jumping into bodys for loot and that is something i dont see my self doing from this thought came the ideia of selling the sword, but i am sorry really.
Eban resolutions;
by his faith eban thinks that he has being safe from the power of wheel, now that the city is open again at least more oportunist for his freelancer job will came. he is well aware of the dangers that seers and nomads are and again will avoid being out of the city by himself, and as i told you before in the past year i will learn more about the mind fire and his allies, i will begin with the elves that we fight, where is there near settlement and the possibility that them can be also turn sides and aid bastilar in there resistance after all some of them saw father lorego rain fire from the sky, and they now the church is on your side. the news from the other kingdons and how their reactions about the revolution in bastilar.
by being working as boundhunter in town limits i hope to now the Allaros of House Ildrecott better and if possible learn something from his experience. he i think know the mind fire better than we have learn so far, and make a good friendship with him.
I want to now also about the dragon they can be allies or another hidden foe from a new enemy, and i mean people talk now research or something like that.
I will want to know the range of the wheel blast, now that it being used out side and not underground. Who is the leader of the mind fire in chaun.
I will try get married if i can i am about 21 now and is time to start a family someone to follow my foot steps whem i am gone.
I will wait to see the reward to see if can buy some of my stuff back but is i told you before recognition will be better than the gold, but some gold will help for sure.
the character level up psi warrior 5
feat psi talent again
skills ;
mind fire +1(2)
mind fire lanquange 1(2)
 

Answers for Alexandre and OTHERS

Good to know the stats for your newe level.

No problem with the sword stuff. Let's leave at that.

Once again, there is not too much trouble to learn new stuff about the Mind Fire. If you have some specific questions, you can even send them to me now and I will try to answer a couple of them.

The elves near Bastillar are from the eastern elven kingdom of Laassashael, deep in the forest to the northwest of Bastillar. Their kingdom was once vast and is very ancient. The humans only trust peace with them 700 years ago and after that, a couple of extra skirmishes served to keep the blood boiling. The Aaroon family, of Benzon took the Kingcat Woods, to the north of Benzon, from the elves only some 150 years ago.

To turn them to the rebellion would take a lot of work, the elven kingdoms are also completely dominated by the Mind Fire, and the elven Queen certainly holds more than one powerful Illithid counselor. The elves have, indeed, joined the true faith, but they have always been casual practioners (as they were of their own gods in the past).

About the other kingdoms I will post more in the near future.

Once I get home, I will check how much information you can gather about Dragons. It will also influence who you will talk to in the city. Keep in mind, anyway, that no more than two centuries ago, dragons were crushing human, elven and dwarven kingdoms to conquer all lands in the Shaaradir as they did to the distant island of Teshell, to the north. [Teshell is also likely to be the homeland of Sinvric, the Druid]

Allaros can be a good companion, is open and friendly. But he is overburdened with his duties in the city. I will check your tact and speech skills once I'm home to see if you can establish some friendship with him. Anyways, what he knows about the Mind Fire - having been a Paladin of the Church of Bastillar most of his life - is mostly how they behaved in the temples and sometimes in justice courts. Usually, they were very strict in their examination of Church practices. Impartial and ruthless in justice courts.

The wheel has a blast of approximately 16km in every direction. It could be seen over the head of patrolmen close to Wall-o-Beyond and it was seen way over Pantros, but not at Razulan.

The leader of the Mind Fire in Chaun is Karvanaghar, High Counselor to the King. A mindflayer, slave trader, wizard and alchemist. He is said to attend to every event in court, to be very polite and charming at times. Karvanaghar speeks most dialects of the Human kingdoms and was a honored guest both at Dal-Krarg and Laasashael. The High Counselor to the King was also present at the battle with the last Dragon and participated in the "Turning of Aelos".

Well, I believe you can get maried. You are mostly regarded as heroes, right now, and most mothers would be glad to tie a daughter to any of you in Bastillar. We can talk more about this later.

Guiar, can surely lend you some basic equipment. The Church can be convinced to reward your efforts and Suurgrino would be more than happy to gift you with some gold. I will post exact amounts shortly.

Finally, Rotugom is very insistent that it is not only staying in town that you need but to get properly warded and shielded. Their are a couple of places safe in Bastillar, but mostly he will want you to sleep at the Great Temple or at his tower for the first few months. Guiar would rather see you in permanent motion, but initially he gives in to Rotugom requests.
 

first question about mind fire,

how there supplie lines work?
Their is a mind fire army at chaun with several comanders and i belive so far one general a dark lord, if all where defeted and years to came from where the back up force will came?
the mind fire came from another plane what is the reason they have came to this world?
the mind fire have natural enemys in their home plane?
the mind fire army in chaun have how many soldiers at his powers?
the mind fire army has how many exotic creatures in chaun forces?
the dark lord ask for more fire power to the other kingdows around chaun as a support for his recent losts?

destiny at hand

what is the next move from here?
where do we go?
what we have to do?

question about the wheel

the mind fire lanquange is all over the will now that i have learned the languange i would like to now what is it?

talking and learning with lorego

what he is thinking about benzon status?
what he could teach me about the high prelade "PAPA", remember i am still asking about the vision.

i will marry i try to find a nice girl if i could get a bard wife i will be more than happy and i mean a bard as a storytellers and not the real adv class ok, thats is all i want so one more npc for you!
i never did this before so help me ok!

learning about dragons

i now that are few dragons on the world and all of them are high power so i will try to learn more tales about then after there fall and how they fall from power?
 

Rewards for Year 1001

Of that fateful day of the years 1001, as the Whitelight shone once more over Bastillar and as the source of that incredible power was revealed to the World in the Hands of Gaubond and by the voice of Eban Open Mind of the Nightwolf Pack, the adventurers of the Guild reaped many richesses. Of those, the most representative are presented in the following list:
** From Grinourgh, of Camp Bright Mind, field commander of Jarrich the Nomad, several weapons could be recovered:
Helltouch - Flaming +1 Longsword [8'315gp]
Wraithcleaver - Ghost Touch +1 Longsword [8'315gp]
Moontalon - Silver Longsword [405gp]
Masterwork Longsword (previously a psionic weapon) [315gp]
** After an unknown psion was found clubbered to death by servants at the Greencoins Manor, Urkala Greencoins of the Greencoins Merchant's Guild was found guilty of high treachery to Bastillar and the Free Humanity. She was sentenced to death and her belongings returned to the State and the Church. Part of the spoils of Greencoins Manor was turned over to the ones that found out about the treacherous plan, the Nightwolf Pack received a large amount of rewards and 20% of the spoils was offered to its most active members:
Reaver's Wall - Arrow Catching +2 Heavy Steel Shield [9'170gp]
3 Talons - +1 longswords [6'000gp]
Jewelry - Gold chains, Silver and brass torcs, silver earrings [1'000gp]
Jewelry - Gold earring with a ruby [320gp]
Goods - 90 square meters of Mulbaran silk [240gp]
Goods - diamond [200gp]
Goods - rubies [200gp]
Goods - gold dust [100gp]
----
The wealth of these gains sum up a total of 34'580 gold pieces in the Year 1001. Their is, however, the matter of trading out those goods, many of them too expensive to be acquired by any in the City. If they could be equally divided by all members of the Benzon campaign would result in 6'916 gold pieces to each adventurer.
----
** Additionally, Second Prelate Suurgrino insists in offering to reimburse Eban Open Mind for part of his lossess (a Full Plate armor from the Churche's vaults or a medium armor and any mundane weapons he would require).
 

No contact over ICQ

I'm said to announce to you all that I am without computer for the moment.
Thus I will be unable to contact any of you over ICQ.
If you could keep in touch over e-mail (infax01, the e-mail is over at yahoo.com) or through these boards I would greatly appreciate it.

I would also greatly appreciate if any details regarding the year spent before the next adventure could be set BEFORE next game. I would like to come to the next session without having to care for any of those issues and getting as soon as possible into the new adventure.
 

About Mind Fire:
Eban has no clear idea how their supply lines work. The Mind Fire don't have a marching army presently, they are not sieging anymore cities. If they are still at war it is on a plane beyond this one. Giving this, they don't require regular supply lines. Most stationed guarrisons are supplied by nearby villages and farms. Rare items like quality weapons, magical items and psionic supplies are gotten by irregular supply trains that may course through any of the major roads of any of the kingdoms.

The Mind Fire secured most of the continent of Shaaradir and there are few regions they have to avoid crossing. Still, the Land of Twelve Horrors blocks inland travel to the southwest of Chaun and supplies from that area comes by ship over the northern Ocean.

The Desert of Whispering Souls and the Red Sands Desert also pose hard obstacles to inland travel to the northeast of Chaun, and most trade with the eastern nations is done either over the southeast of the Frozen Ring.
Mind Fire presence at Chaun:
Chaun is both the name of a kingdom and the name of its capital city. There appears to be no Dark Lord in Chaun (either the city or the kingdom).

The Mind Fire army in the kingdom of Chaun in divided into several Divisions, each approximately 100 men strong. Each division answers to a War Marshall. War Marshalls answer to Battle Lords (each being responsible to 1 to 10 War Marshalls). War Marshalls have to answer to Bulbs (or Commanders).

On the kingdom of Chaun their are 2 Battle Lords and an unknown number of War Marshalls. As far as your character knows, there are no Bulbs in Chaun.

The Mind Fire have conquered and annexed all kingdoms around Chaun with the exception of the Land of Twelve Horrors. Mind Fires allies from Laassashael, the Sand Tribes, the Northern Giant Holdings, the Halls of Dal-Krarg and other nearby allies would come to aid. That's the most obvious allies the Mind Fire in Chaun would call to. There are also more distant allies, the Illithid City and allies from beyond this plane.

You are unaware of the exact number of Mind Fire soldiers at Chaun. The Chaun's local Human militia should count a little over 500 men and an extra 50 special troops (wizards, cavaliers, flying units, etc.) and that is without counting the Church's strength in Chaun (that should account for another 300 men and 50 special troops).

You don't know of the exotic creatures in Chaun serving the Mind Fire. Their are at least 3 Illithid there for sure.
Mind Fire Origin:

It is not clear why the Mind Fire came to this world. It appears they have conquered several other planes before coming to this one, but their purpose seems inescrutable.

If the Mind Fire had enemies in the planes they came from before arriving at the Shaaradir and Chaun, it seems they mercilessly crushed them. They are waging a war currently against an unknown enemy in a plane beyond this one. You are aware that at times they recruit warriors from this plane to go fight their battles somewhere in the Realms Beyond. You are unable to locate any warrior that went to such a campaign and came back in Bastillar.
About a Dark Lord:

The amount of information available to your informants in Bastillar about the Dark Lord's whereabouts is limited to the fact that he flew east. Presumably he returned to the Lostlight (the Illithid City) or to some other battle site. The Dark Lord doesn't appear to have lost any troops at Bastillar. The soldiers at Camp Bright Mind were forces mainly from Wall-o-Beyond and a handful troops from Razulan.
Destiny:

Things are still somewhat uncertain on what will be asked of you after this point. Guiar wishes to have you leaving Bastillar as soon as possible, but a scant 3 months before the Wheel recharges Rotugom has yet to complete his studies on wards for the Nightwolf Pack.
Mind Fire language:

I will have to leave that for a later occasion. Tomorrow I hope. (I should post some form of calendar, the info about the Diviner from Pantros, the tasks the Guild asks of the group and at least the name of your spouse)

Lorego, the Church and Benzon:

Father Lorego is very sad with the events at Benzon. He fears he has either been betrayed or that Nathaniel is being controlled by the Mind Fire. He didn't intend to appear kidnapped at all when he left Benzon and he is presently forced to remain in Bastillar rather than return to his flock at the Old City of the West - Benzon. Prelate Lorego doesn't seem to appreciate your insistance about the communion at all. He speaks of the High Molos (the highest dignitary of the Church in the Shaaradir and all lands of Humanity) as a very spiritual and wise person. He knew the High Molos in person but never speaks of him by his name but rather as His Holliness, or His Voice. He states, once more, you should deepen yourself in the understanding of the Lord's commandments before you think of looking for the High Molos. You know next to nothing about the religion and ecclesiastic teachings.
Dragons:

Dragons are immensely powerful creatures that conquered the northmost elven kingdom, Nassalarass in the distant island Teshell, two centuries before the coming of the Mind Fire. They waited next to a century before flying south and destroying the Serpens - a cruel people that was enslaving the kingdoms of Humans and Elfs in the northern Shaaradir. They left intendants as they retired for a century to rule the conquered lands (including Chaun). Dragons were suddenly brought back to activity when the Illithid came and start taking over the lands they had under control. The Mind Fire army and the great dragon Wermeeleetag clashed at the last year of the war for dominion at the Thunder Peaks. The dragon was defeated, captured, and made into a slave. Wermeeleetag serves the Mindflayer ruling over the kingdom of Enos.

Many people in the Shaaradir think of Dragons as divine protectors of Humanity. They think they came to free the people from the rule of the Serpens and then battled for Humanity against the Mind Fire. Allaros, the current captain of the guard at Bastillar thinks highly of dragons. He knows they are not divine creatures as he is very schooled in the ways of the Church but he certainly thinks of them as valuable allies against the Illithid legions.
 

this among of money is for selling all itens right, i think maybe some of my party members will require some of the itens, so if you can pass the list over email or phone.
to surgrino, i can´t this reward of you surgrino, i mean no disrespect but if you could honor me and change this worlderfull gift for a favor, that you perform the ritual of marrige betwin me and Estelar a local bard in the begining of the winter i will be most happy.
Estelar is a simple woman she lives in bastilar for a long time his elven blood line is almost at end and her half-elf traits are almost fadding with the time, she has a long dark hair, and she quiet small for her kin, her skin is almost pink
and she is quiet a cache.
We meat at the tavern Botton Fortune she approach me to learn more about the events that happen whem gaunbound used the wheel outside the wall, tell her quit a tale about that and other tales about traveling and stuff this encounter last for many night, and one night in especial whem me and spike whore leading her home, with a half-ork push i kiss her for the first time from there we constant see with other she even help me with party of my research about dragons, and for long nights i wacth her performaces at Botton Fortune, so one night i ask her about guetting married and she said hes, so later this same evenning i ask her father that agreed with the proposal.
I invite the hole night wolf pack for the ceremony, invite spike to be my best man at the weeding, invite Lorego to speak some words, invite surgrino to give us the church blessings, invite allaros, invite the house courage representant , rotugon and some friends from town and member of the guard

spending money :

550 gold to spike
600 gold weeding party
if you agree that the previews list is counting
if we sell all what i belive it wont happen but with my share of the 6916 gp
buy full plate +1 2650
buy traveler kit( backapack, bedroll, rope with nots , waterskin, wet stone, oil 3, latern hooded, 2 cure light wounds potions, 2 lesser restoration ) total + 450 gold
two handed sword *plus ok que der
large shield* plus ok que der
warhammer* plus ok que der
the rest go to vault safe 300 gold for my wife for the time i am not at home
and 50 gold travel money.

wainting for the replys on my question and if is ok the married tale :)
 

Into the Woods

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