• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

From Citadel to Bastion: The Sunless Citadel


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You return the goblin's throne room. With the dragon locked away and the other adventurers watching your backs, it is safe to descend the vine ropes to the Grove Level.

Before you do, however, you might want to do something about the iron strongbox you found next to the throne. You also found a masterwork light crossbow and a chain shirt which no one has claimed yet.
 



Lucas backed away from the trophy room with caution, clearly uneasy to be leaving the thing at their rear, but equally relieved not to have set it loose. Back in the throne room, he paused to nod his head towards the strongbox.

"Reckon there's any information of use we could make out from that... or whatever's inside it. Better, I think, to meet our destiny prepared if at all possible."
 

Let's assume Eshand takes the crossbow. I'm going to fast forward here.

Moon helps you open the strongbox, avoiding the poison needle trap. It contains 231 gp, 2 onyx gems, 2 doses of antitoxin, an arcane scroll of knock, and a potion of cat's grace.

After dividing the contents, you descend the vines to the level below. The vines enter a large square chamber. Luminescent fungus clings to the walls and ceiling, shedding violet light. The air is damp, chilly, and redolent with the odors of loam and decay. A layer of earth, mixed with rotting vegetation and the remains of cave animals, covers the floor of the wide cavern. Several varieties of mushroom and fungus grow on the detritus, as well as a few saplings. Two guant, cloaked figures busily shovel well-turned earth into a rusted bucket.
 

The clamber down even deeper into the twisted catacombs was as the descent into the grave, at least to Lucas' mindset. Let destiny be our guide. Hand over hand he went, deeper, deeper... He hit the ground, sinking into the filth that cluttered the floor at this level, and instinct rather than craft or training drew his axe for him, ready to strike down the first true threat that presented itself.

OOC - Lucas will take (and wear) the chain shirt if there are no objections. Aside from that, he will use Detect Evil once he reaches the end of his tether (so to speak)...
 
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Khudaglun climbs down the rope with suprising agility for a dwarf and immediately draws his axes when he sees the two figures at work in the cavern. He sniffs the air for the scent of goblinoids and prepares to move in and engage.
 

The stench of evil pervades the chamber, coming most clearly from the two gaunt figures and the two saplings.

As Khudaglun and Lucas touch down on the earth below the vines, the two saplings uproot and coming charging forward with sharpened branches extended. One of the creatures slashes Khudaglun (2 damage) and he feels venom burning in the wound (save made).

The two figures also look towards the pair, revealing skeletal figures inside the cloaks.

Actions, please.
 


Into the Woods

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