Irda Ranger said:
2. A dancer-fencer cannot really be a defender. He can try, in a pinch, but if you need to "hold the line" you need heavy armor and shields. The "dancer fencer" relies on movement to avoid attacks; but if you're goal is defend a particular line in the sand or fellow PC, you can't move.
I disagree with this.
We know that fighters can go three routes: offense, defense, or hinder/control.
I think a fencer could be a control-oriented defender. By focusing on AoOs, by tripping/disarming. Sure, you can try and get by that quick fencer guy, but he's going to put two jabs in your kidneys if you try it.
Remember, the defender's job is "Hey, you, fight me, not this guy". Think of a bullfighter. The fencer who's circling the monster, causing it undo amounts of annoying pain is going to distract it.
Still, I agree that the rogue could do this job very well. But I don't think it's unreasonable to say that you could make it fit the fighter.
But the 4E Ranger doesn't have to be that way. If he can have "environment" bonuses, you could have a good Urban Ranger or "Dungeon Ranger" who is stealthy, sniperish and aware of his surroundings in whatever environment he may find himself in. Roof tiles can be "terrain" too.
Yeah. I've always seen rangers as "the survivalist". He lives off the land, he is best suited for his environment of choice (besides the Druid). Being from the South, we have lots of weekend hunters - the ranger can do that. He doesn't have to love the land to be able to put an arrow in an orc at 300 yards.
Also, rangers make me think of special forces. Navy seals, Green Berets, the kind of "Slip in, wipe the floor with them, and disappear into the wilderness" kind of guys.