Jemal
Adventurer
Allright, I have an offer to make you :
I'm willing to give you a very similar Druids Grove with a few changes, and a custom portal.
Rather than doors from the outer walls, the area has no visible entrance and is accessible only by beings with the Woodland Stride ability, and any they allow access to.
I don't particularily like the Heal/ressurect abilities. Instead, I'd be willing to give the entire area the a Life-Dominant trait: Accounting for abundant plant growth and increasing the natural healing of all living creatures. Creatures heal in one hour as if they had rested for a day(Including Ability damage). Non-magical Fast-Healing or Regen is doubled. Any ongoing effects such as Poison/Disease/Negative levels that require saves are made at a +10 while in the grove.
In addition, As to the portals, I'd give you a single discounted portal at the center where you currently have the 'altar'. It's this portal that the grove was centered around, built by powerful druids and neutral deities, against just such a war as is happening now. The portal is one way and leads to all of the Aligned planes, Cycling between them one per hour. (Abyss, Carceri, Hades, Gehenna, Baator, Celestia, Bytopia, Elysium, Beastlands, Arborea).
The portal can be forced to focus on a specific plane, this attempt requires expenditure of a Wild Shape. The portal stays focused on the appropriate plane for a number of rounds equal to the users Druid Level, after which it returns to its normal order.
Any creature passing through the portal is protected from the Alignment based trait of the destination plane for one day.
What do you think?
I'm willing to give you a very similar Druids Grove with a few changes, and a custom portal.
Rather than doors from the outer walls, the area has no visible entrance and is accessible only by beings with the Woodland Stride ability, and any they allow access to.
I don't particularily like the Heal/ressurect abilities. Instead, I'd be willing to give the entire area the a Life-Dominant trait: Accounting for abundant plant growth and increasing the natural healing of all living creatures. Creatures heal in one hour as if they had rested for a day(Including Ability damage). Non-magical Fast-Healing or Regen is doubled. Any ongoing effects such as Poison/Disease/Negative levels that require saves are made at a +10 while in the grove.
In addition, As to the portals, I'd give you a single discounted portal at the center where you currently have the 'altar'. It's this portal that the grove was centered around, built by powerful druids and neutral deities, against just such a war as is happening now. The portal is one way and leads to all of the Aligned planes, Cycling between them one per hour. (Abyss, Carceri, Hades, Gehenna, Baator, Celestia, Bytopia, Elysium, Beastlands, Arborea).
The portal can be forced to focus on a specific plane, this attempt requires expenditure of a Wild Shape. The portal stays focused on the appropriate plane for a number of rounds equal to the users Druid Level, after which it returns to its normal order.
Any creature passing through the portal is protected from the Alignment based trait of the destination plane for one day.
What do you think?
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