I took a look at it...and...erm...
Okay, I guess first off, conceptually the character makes no sense. It's a wyrmling, barely out of the egg, and it's got 29 levels? And it fights with...a pair of katanas. And...okay, here's what REALLY I don't get. Three half-dragon templates. On a dragon. I...that's FOUR HALVES. That's the equivalent of two whole dragons, of four colors, in one dragon. I realize that nothing in the template says you can't take it more than once but...come on. Really.
Mechanically there's some oddities. Not sure if they're illegal or if I just don't know the rules for them, so I'll just run down the list real quick. First, the +26 Iron Tailband thingy. +26? Really? I'm
pretty sure attribute boosting items in the game have specific limits on how high they can go. Even at epic levels, +12 seems to be the limit. I may be wrong on this...but I'd like to see chapter and verse if so.
Secondly, you've got +6 enhancement bonuses listed to several attributes, but I don't see the items that grant them listed in your inventory.
Thirdly, did you include the extra costs for size and nonhumanoid when pricing that mithral breastplate?
Fourthly, your movement rates seem very high for a wyrmling. You've got a ground speed of 140, flight of 300, swim of I assume from one of the half-dragon templates and burrow from the same, but both seem much higher than the templates grant. White wyrmlings have a base ground speed of 60. Flight of 150. So where's the speed coming from? Grafts?
Fifthly, your breath save DC is way too high. Class levels don't count. Racial hit dice do. Your DC is 10 + 14 (con bonus + 1 (1/2 racial hit dice) = 25. That goes for your half-dragon breaths too.
Sixthly, you're using...katanas. Two of them. A katana is basically a bastard sword, and a Tiny bastard sword does 1d6 damage, not 1d8. Also, a corollary; you don't have the Two Weapon feats. So...I dunno why you're using two katanas, or where all those attacks are coming from. You do realize you can't use both your BAB iteratives AND your draconic natural attacks, right? You have to pick one or the other. I'm also trying to figure out what combination of bonuses raises your static melee damage bonus to +78 before raging.
Seventhly, your natural armor bonus seems high. Wyrmling whites get +2. If you stack the +4's from your half dragon templates, that's another +12. Pop on the +5 from the amulet, that's +19 total. You've got +24 listed. Where's the other 5 coming from?
Remember that you have to specify which kind of DR your Penetrate DR epic feat applies to. It only works against one type.
Is Fast Heal from a class or an item? This isn't a criticism, I'm just curious.
