Generation Legacy OOC Thread Part 2

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Tokiwong said:
Don't worry Victim they have not been forgotten :)

I didn't think you had forgotten them. :) I was thinking since they were involved in setting up the attack for some reason, it'd be perfect for them to use Strength or Honor as bait. But OOC discussions haven't mentioned them in a while.

I have another WAG about them too, but I don't feel like searching through old threads to look for evidence.
 

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Do we really have a choice? You can't see a trap wherever you go. I'd expect Honor as a professional to try and finish the job, and it could be a trap. Someone other than Strength will be there though, mark my words.

What's your WAG? It's not like we need any evidence here.
 


BTW I will be out of town this weekend, till Sunday evening, late :) visiting a good friend ;)

Also I will be leaving the country again, around the beginning of April, hopefully this does not affect the game too much, we shall see, although just in case I will try and email someone in game to let them know :)
 




I'm writing up Ryan in Hero. He's expensive. Several factors contribute to Ryan's high cost (about 1/2 again a starting HERO character's points):

Ryan uses extra effort all the time, especially to add Area to his blasts. Hero's EE mechanic isn't as flexible as MM, so he has to buy a special power for this. Buying all the area attacks, super flight, etc takes points. If Ryan starts using his other available stunts regularly, then I'd just give him a Cosmic Power VPP.

Most characters in HERO are far more vulnerable to low power attacks because of the way stun damage works (especially with guns). So even characters with only moderate damage soaking ability need high defenses (like FF 10 and no CON or toughness). Similarly, the relative power of heavy weapons and tanks are also different, so characters preserving tank busting ability and what not cost a lot.

Ryan saves tons of points in MM using his Boost, so his actual power is out of line with his cost. I don't think this comes as a surprise to anyone, especially since HH was saying a Ryan never takes damage. HERO has several editions, so they've caught (some, but not all) stuff like this - so Ryan can't buy (in MM terms) 11 points of super stats for 2 points.

Immunities, especially poisons, diseases, and suffocation, cost alot when done as HERO life support.

In summary, differences in cost structures, different benchmarks, and Ryan's badassosity contribute to the cost. Once I put the finishing touches on Ryan, I should do someone simple.

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I think it's almost too bad that Tommy didn't die.
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My wild guess will be more like the ramblings of a madman if I don't look up some stuff. It remains secret for now. The new characters joined in issue 5, right?
 

Tokiwong said:
Some of the more popular issues; with the fallout of the prison escape in Dallas, Texas elite correctional facilities are being looked at once more,

Does that reference have anything to do with Project Daedalus?
 


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