Berk said:You could make a GMW last you your entire adventuring career if you had it cast by a 15th level or higher wiz/sor.
Mahali said:The spells duration keeps ticking. Spells use a "universal" time and not personal time.
This was clarified by The Sage and was the decision reached (for balance reasons) by most when this has been brought up before.
And if you look up the word magi in the dictionary you would come to the conclusion that a cleric could use a robe of arch magi. RL definitions rarely have anything to do with a fantasy game.
Hypersmurf said:Okay, here's a question - what happens if you use Reduce or Polymorph to get something within the weight limits of the Glove of Storing, and while it's in stasis, the spell expires and the item exceeds the weight limits?
Tar-Edhel said:
A magical paradox happens. Your gloves contain more than they should. The paradox creates a ripple through the weave which cause it to explode, destroying this multiverse in the process
Or you could go with a wimpy DM solution and have the gloves explode, realeasing the imprisonned creature (or simply release it).
Sorry for the completely unproductive post. I am bored to death![]()
kreynolds said:
Greater Magic Weapon lasts 1 hour per level. If you're 15th level, that's 9,000 rounds. If you're average combat session is 20 rounds long, it's gonna take a long time to use up that entire duration if you store the weapon in a Glove of Storing while not in use.
Escept that, realistically, for every round of combat, perhaps five to ten minutes will be spent cleaning, honing, oiling, and otherwise caring for the weapon in question