hamishspence said:As it stands, they cannot use either quarterstaffs or staff implements. I recommend WotC errata it: just giving the staff the Small keyword would fix it.
Maybe halflings will get to use a hoopack as an implement.
hamishspence said:As it stands, they cannot use either quarterstaffs or staff implements. I recommend WotC errata it: just giving the staff the Small keyword would fix it.
Nah, I'm deliberately ignoring Riposte Strike and Sly Flourish, because Deft Strike and Piercing Strike are just so much better.small pumpkin man said:You missed Rogue, but sure.
mach1.9pants said:They do seem to make awesome rogues (rangers too I suppose) and their feats appear good for melee types.
But the races (after having read a lot but not played a lot) seem quite unbalanced. Dragonborn breath is an awesome minion killer giving a bit of controller to melee types. Eladrin's fey step has a heap of flexibility and uses. humans extra at will and feat is also pretty cool. Dwarves are OK(esp clerics) but elves seem a bit weak. Tieflings good racial power but halfling and half elves seem really sucky.
Nifft said:Nah, I'm deliberately ignoring Riposte Strike and Sly Flourish, because Deft Strike and Piercing Strike are just so much better.
Cheers, -- N
Halflings can use the staff as an implement. They just can't swing it around for their basic melee attack.hamishspence said:As it stands, they cannot use either quarterstaffs or staff implements. I recommend WotC errata it: just giving the staff the Small keyword would fix it.
Using an attack power counts as an attack, according to the most recent FAQ.Stogoe said:Halflings can use the staff as an implement. They just can't swing it around for their basic melee attack.
Nifft said:When you've got a class that actually has 3+ good At-Wills which key off the same stat -- Wizard, Infernal Warlock, Wizard, Con-Star Warlock, Wizard, and possibly Warlord -- then it's good.
For many classes, it's a waste. That's sad, and maybe the splat-books will fix it.
Cheers, -- N
Yeah, but you lose out on three non-Power abilities, most of which are really good.IanB said:It can also pay off, in theory, if you're willing to stick it out with a full multiclass build, where you can pick that 3rd at will up at 11th level that uses your primary stat from your multiclassing choice.
Wait... deft strike over sly flourish? You value moving 2 squares before your attack (not shifting - moving, and not after your attack, before) higher than adding your charisma to damage 100% of the time? I could maybe see if you were playing a ranged rogue...Nifft said:Nah, I'm deliberately ignoring Riposte Strike and Sly Flourish, because Deft Strike and Piercing Strike are just so much better.
Cheers, -- N