Henry
Autoexreginated
I'm just another Dragonlance Fan, chiming in here. Unfortunately, I've never had the chance to run even ONE of these for a group.
Xak Tasroth, however, ranks up there as one of the most creative dungeons of its day. Even the Mines of Moria were not as trashed as that place. I loved the sewer pipe "chutes", the Gully Dwarves, the myriad threats in the ruins, the end challenge - it's a very well put-together module.
The biggest problem of all old school D&D adventures is that the improvements of monsters in 3E is such that the PC's must be scaled up if the DM wants to play it with the monsters written in it.
Maybe I can convince some of my group to pick up Castles & Crusades...

Xak Tasroth, however, ranks up there as one of the most creative dungeons of its day. Even the Mines of Moria were not as trashed as that place. I loved the sewer pipe "chutes", the Gully Dwarves, the myriad threats in the ruins, the end challenge - it's a very well put-together module.
The biggest problem of all old school D&D adventures is that the improvements of monsters in 3E is such that the PC's must be scaled up if the DM wants to play it with the monsters written in it.
Maybe I can convince some of my group to pick up Castles & Crusades...