Well sure, because everyone will evaluate things somewhat differently, but I think the general criteria I laid out for a masterpiece as opposed to merely a "good game" are pretty solid, and that if people are really honest about design, and understand design, whilst our lists won't be identical, they will have a lot of crossover.
They'll also feature games you don't, personally, enjoy all that much, most likely. I know MASKS wasn't something I leapt at - I only got it because I kept seeing it on lists of the best superhero RPGs, and I'd tried loads of been disappointed by them. The idea of being teen heroes with angst (which is a lot of supers, to be fair) wasn't one I was keen on. But good god the focused design, and the way it all works together - it was so far beyond what I expected, that it actually turned me around and instead of running a more standard grown-up supers game, I ran this.
On that note I'm probably going to go buy Shadowdark, though I'm not sure I want to run it - I kind of want to try Draw Steel first if I'm going to annoy my main group by making us play a new RPG! And that is apparently out in August (in a KS backer playtest form), inshallah.