Because new core books are cool. And I like D&D so I buy almost every new core book set when they come out. Because why not? It's not like it's a money issue, because we've had more than 24 months since the announcement of these new books to actually save the cash-- it was only about $7 a month I believe. Plus, buying the books allows me to play the current version of the game which is great when I'm at conventions and places like that where that's the game that is available at most tables, plus I can actually speak about things here on EN World and actually have up-to-date and correct information from experience, rather than talking about of my rear end.I don't see a reason to buy a rulebook if you don't care about the rules. Are you looking forward to new WotC lore? Do you like art that much?
It's a bit too early to tell how things will sort out wrt adoption of 5.5e and player availability. Three basic options:Because new core books are cool. And I like D&D so I buy almost every new core book set when they come out. Because why not? It's not like it's a money issue, because we've had more than 24 months since the announcement of these new books to actually save the cash-- it was only about $7 a month I believe. Plus, buying the books allows me to play the current version of the game which is great when I'm at conventions and places like that where that's the game that is available at most tables, plus I can actually speak about things here on EN World and actually have up-to-date and correct information from experience, rather than talking about of my rear end.
But it's okay too if people only want to play older versions / editions or different games altogether. That's great for them. Nothing wrong with that at all. But that does comes with risks of player availability and filling out a table with players who jive with their gaming sensibilities. So one better be ready for that constraint and accepting of that possibility.
I personally don't think WotC is worried too much if some people decide to just stick with 5E14... because a lot of their books-- the adventure paths, the books of shorter modules, and any new campaign settings-- will be able to be used by those people too. Most of the "rules" that are found in books like these are generic bolded statblocks (which a person can decide to use the 5E24 version, 5E14 version, or a block from any other monster book they own whose monster matches) or they are standard d20 checks that any 5E or 5E-adjacent ruleset can use out of the box.If WotC loses half their market share in the edition changeover that would be very painful financially for them, but that would leave 5.5e still easily the biggest RPG on the market as people not changing over from 5e would be a big mix of people who don't see a reason to change over from 5e or people who are sick of 5e and don't see 5.5e as fixing what they want.
All marketing copy until we see at least one preview.There was a list of stuff about the the theme of the DMG. It sounded really useful
You don't think they're going to churn out a whole line of them to "update" all the player options from 5.0 that weren't in the 5.5 corebooks?I personally don't think WotC is worried too much if some people decide to just stick with 5E14... because a lot of their books-- the adventure paths, the books of shorter modules, and any new campaign settings-- will be able to be used by those people too. Most of the "rules" that are found in books like these are generic bolded statblocks (which a person can decide to use the 5E24 version, 5E14 version, or a block from any other monster book they own whose monster matches) or they are standard d20 checks that any 5E or 5E-adjacent ruleset can use out of the box.
The only books that wouldn't get bought by potentially all 5E players are the splatbooks they make for 5E24. But those are a very minor part of their publishing process (having made only 2 of them the past 10 years.)
My guess is that will happen, but slowly.You don't think they're going to churn out a whole line of them to "update" all the player options from 5.0 that weren't in the 5.5 corebooks?
No, not a "whole line". A single book that will take care of most of the more popular subclasses? Sure.You don't think they're going to churn out a whole line of them to "update" all the player options from 5.0 that weren't in the 5.5 corebooks?