Thanee said:
Nope, many/most augmentable power increases DC over an arcanists spell.
I count two that 'can' be and several that cannot. The rest are usually pretty much equal.
So if two is 'usually' then which three powers are you looking at and why are you ignoring all of the rest?
Just to head off certain wrong assertions that I feel you may put forward lets take an example.
This: Augment: For every additional power point you spend, this power’s damage increases by one die (d6). For each extra two dice of damage, this power’s save DC increases by 1.
means that the dc will stay exactly the same as the arcane/divine equivalent. Everytime 2 pp are put in it is the same as raising the effective level by 1. In the same words, the dc stays exactly the same.
Thanee said:
I guess you mean that someone cannot cover the psions mouth while in a grapple since psions have to meet the same conditions to manifest as casters do to cast spells in a grapple. Especially a pretty hefty concentration check.
While it may be easier for the psion than for the mage, it is still a very far cry from 'immunity'. Especially since several of the spells a mage is most likely to attempt while in a grapple are vocal only, so adding in still spell isnt terribly difficult (have the rod in hand, prep it ahead of time, whatever).
Unless one is a sorc of course, but then there are many such problems with the sorc. No need to make one class worse because of the mistakes with another.
Thanee said:
Absolutely not, it's included in the initial comparison to full degree.
Would that be:
+ usually higher save DCs on augmented powers (further increased by
or
- lack of good party buffs, often powers are personal only
as the 'initial comparison'? As I was mentioning problems with your list since it was not on there. Since it is a list of pro's and con's then all pro's and con's should be listed, not just ones you mentioned almost in passing in some paragraph above it.
Scaling is a pretty major factor that you more or less toss away. Effectively the energy powers have given up scaling to get the minimum amount of damage for their level of power but the ability to shift elemental types and augment.
Trading in scaling for just augmentation would be a pretty major step downwards. It is giving up the diamond for a piece of coal. Sure, the coal is nice, but the diamond is just plain shiny. Hence why they get more than that in return.
Thanee said:
That's something that can be argued, though, since in your opinion, as you have said multiple times, Spell Focus (and thus Psionic Endowment) is useless and metamagic (and thus metapsioncs) is too weak, anyways, also don't forget, that psions barely need metapsioncs at all to get to the point the sorcerer reaches with metamagic only.
This leaves only Psionic Penetration to be used with focus, thus hardly a limit at all.
So lets see here. We have various feats as options. For the caster they can get them and they apply whenever X is used, or they can spend a higher slot to get whatever pile of metamagics they have and want to use. Vs the psion who has to expend focus to use 'any' of them and so effectively can only use one at a time. Beyond that, it means that anything else they want to use focus on cannot be done (some feats require holding focus, those are now useless once focus is gone, other feats require expending focus, those are now useless as you have no focus to spend).
This is a 'huge' penalty. Even larger than the sorcs having to use a full round action to get off a metamagiced spell. He can do that every round. In order for the psion to be able to do so every round he would need to spend yet another feat and then hope he rolls high enough in his check. Also, regaining focus provokes an aoo unless yet another check is made.
Once again, this penalty is very large indeed.
Psions need metamagics for exactly the same reasons that other casters do, to do something better that was difficult to do before. However, it is very difficult for them to do so with consistancy.
Thanee said:
For starters? forced specialization that is much more strict than the wizards specialization. You have, 'more restricted by discipline lists' but this is no where near what is actually going on, it merely hints at the iceburg. Also, you say it can be partially overcome through feats, great, but then one is spending a single feat for a single power. This is not going to help the problem much or at all, especially since it burns resources that could be used for something else. Like say getting psychic meditation just to 'maybe' be able to use focus more than once per battle.