Nail said:
Sure, I'll bite:
Allowing Psionics (and Psions) in the game makes playing a Sorcerer (and, argueably, a wizard) a second-rate choice.
We can, at the very least, put a caveat in there: In some games, where there are 5 to 7 combats a day, and in which (paradoxically) combat is not central to the story, psionic might be acceptable.
So you didn't read any of my previous posts?
The psion is a useless character after roughly 2-3 encounters. During those first few encounters, the sorcerer functions only
slightly worse and can continue to contribute for an additional 5 or 6 encounters if necessary.
Barbarians can fight REALLY good when they rage. Fighters can fight almost as good all the time, and they can continue to fight long after the barbarian is fatigued. Clearly fighters are broken right? After all, barbarians are a second-rate choice.
[sarcasm]Clearly psions, with their unmatched ability to become useless after two fights, are the most powerful class.[/sarcasm]
But wait! No class even comes close to their power during the first two encounters. No.... that's not right either. The sorcerer is very close to the same level of power, and depending on the dice and feat selection, could in some cases be better.
Imagine the psion's and sorcerer's contribution to various encounters on a scale of 1-10.
1st Encounter - Psion 10, Sorcerer 9-8
2nd Encounter - Psion 10, Sorcerer 8
3rd Encounter - Psion 3, Sorcerer 8-7
4th Encounter - Psion 0, Sorcerer 7
So what exactly makes him broken? Is it the fact that the psion is made useless far quicker than any other spellcaster, or the fact that, for about 2 encounters, he is, on average, slightly better than the sorcerer.
I've been playing a psion for several months now, and I can tell you from experience, unless I am playing conservatively (and therefore, not being anywhere near as effective as a sorcerer or even a wizard could be), my character is nearly useless after only two encounters.
The cleric and sorcerer are still going strong, while I'm playing the part of cheerleader.