Droid101
First Post
Wuh? I posted a thread where?Majere said:If the thread kindly posted by droid...
Wuh? I posted a thread where?Majere said:If the thread kindly posted by droid...
Sure, I'll bite:Sorren said:So would somebody explain to me how the psion is broken?
Nail said:Sure, I'll bite:
Allowing Psionics (and Psions) in the game makes playing a Sorcerer (and, argueably, a wizard) a second-rate choice.
We can, at the very least, put a caveat in there: In some games, where there are 5 to 7 combats a day, and in which (paradoxically) combat is not central to the story, psionic might be acceptable.
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Lord Pendragon said:"Slightly"? You keep using this word. I do not think it means what you think it means.
Your own numbers put the psion ahead by 76 points of damage in that 11 round window. This number only increases if the two fight a critter immune to the sorcerer's energy type (I am gathering from these posts that a psion has a way to change energy types on the fly.)
I'm still not sure that the psion is the clearly superior choice, but saying they do "slightly" more damage seems to be misleading.
Sorren said:Last time I checked, my game sessions seemed playable. Enjoyable even.
Nail said:Again, your ignoring Save DCs, energy-type customizing, and the ability to really pump it out in only a few rounds.
Sorren said:Now give the Sorcerer Empower Spell, and he can out perform the psion if the dice are in his favor. This is where, on average, because of his advantages such as scaling DCs and energy choice, the psion is only slightly better.
As an aside: you've said your PC psion gets "nearly useless after only two encounters". I'm interested in you elaborating on that a bit. Could you bring in some examples from play? That may sway my opinion a bit.
In one of my games (a play the cleric), we have both a sorcerer and a psion. The psion is far more effective and adaptable....and he's not even a kineticist.And since we do (at most!) 3 encounters a day, the psion is never "tapped out".
Thanee said:Noone says, that this isn't possible. But that doesn't make the class balanced, and that's what I at least am talking about.
I can enjoy a game with unbalanced characters, too, occasionally

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.