Technik4 said:
However it does seem absurd to me that a noble who is forced to scrub it would gain barb levels.
I'm all for min/maxing and making viable archtypes, I just think this level of powergaming is a little obscene. My opinion only.
Technik
iwatt said:
So now I think my current build will be the one I mentioned previously up till 5th Level. Then 6th level I start the following path to power:
Rog3/Fight2/ Barb1: Ambidexterity BAB:5
Rog3/Fight2/ Barb1/Glad1: Improved feint BAB:6
Try to convince me to give up gladiator for barb 2.
Angcuru said:If you are playing an ex-noble, any self-respecting DM would require that you take at least one level in Aristocrat. Make sure you take that into account, as well.
iwatt said:By the way, wre are the rules that say that the Uncanny dodge levels stack. I read them somewere but I can't remember were. This rules quote will be absolutely necessary for my GM.
Angcuru said:If you are playing an ex-noble, any self-respecting DM would require that you take at least one level in Aristocrat. Make sure you take that into account, as well.
Nonononono!iwatt said:Str 12
Dex 17
Con 14
Int 16
Wis 12
Cha 14
Ring of Jumping is wonderful combined with Spring Attack to jump from cover over someone, hit him flatfooted with a sneak attack and vanish in the bushes (just in case he's got Combat Reflexes).I'm not sure what equipment to buy with my 2,700 gp. Any recomendations will be appreciated.
Less healing potions and you'll have that ring.So far my shopping list is:
Masterwork rapier 320gp
Masterwork Studded Leather 125gp (the tiefling won't cast Mage armor on me
Potion belt (1gp)
8 CLW potions (400gp)
Fancy Clothes +various other (100 gp)
That leave's me with aproximately 1750gp to but other stuff. Not enough for hewards handy haversack
.
I'd go for the MW chainshirt with a nice buckler myself... you need every point of AC you can get. A buckler on the back (or however you carry him) needs a ME action to ready and you'll suffer no skill check penalty.So, what items do you reccomend? I'm not sure about using MW chain-shirt becasue of the -1 armor check penalty, although the boost to AC might make it worth it.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.