MarkB
Legend
1d4+4?We use roll or take average if it's a low roll. To bad they don't make HP dice with, for example, only 5 to 8 on a d8.![]()
1d4+4?We use roll or take average if it's a low roll. To bad they don't make HP dice with, for example, only 5 to 8 on a d8.![]()
This is probably all you need to say really. You want to catch a misalignment between what you expect and what you're going to get but otherwise, do what's fun.Personally, I like rolling for HP...
For my OOTA and ToA campaigns, players have chosen between roll, rerolling 1s, and take rounded up average. OOTA capped out at 15. ToA is currently at 9. The party size has been six with some rotation of players and characters. So I guess we've seen on the order of 200 rolls for HP. Of those, maybe 2-3% have been rolled. All the rest took average.I was discussing this elsewhere and it seems not everyone is using the same method. Which is yours? This is not a discussion about what BTB is. It's a discussion about what methods individual groups have adopted.
Edit: I've added two more choices in the poll.
An option I've considered offering my players is reroll 1s and 2s. Even against reroll 1s it is better to just lock in the rounded up average. One issue I have is balancing d6s against d12s (2 is 1/3rd of the smaller die, only 1/6 of the larger.)I've been trying to incentivize rolling for hit points by giving a flat +2 to any who choose to roll rather than take the "average".
Same. I was inspired by Hackmaster 4e which gave everyone but 1HD monsters a 20 hp kicker for more hacking.n the dying days of 3e we actually used class average at every level (including 1st), but everyone got a 5hp boost at 1st level.