Hollow's Last Hope [OOC]

Voadam,

If you feel the need to modify your character class due to lack of access to the book, I have no problem with that. I would prefer that any new character idea you create would fill a similar role in the party, however.

I'm not saying you should do this, but it is an option if you want.
 

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The invocations are mostly like the warlock ones which can be found online at www.crystalkeep.com .

The one I'm thinking of taking is the invocation that gives detect magic and ID of magic items. The other least invocations are the darkvision and see invisibility one, and I was a little tempted by the gust of wind that does 1 fire point of damage per adept level.

If you are comfortable going off the given chart I am as well. I think there is enough to work from.

I really like the no tracking nature of the class' resource management, particularly for a pbp game.

I would prefer to stick with this class, but I am willing to change to another blaster type if you as DM are not comfortable with this.
 

Voadam said:
The invocations are mostly like the warlock ones which can be found online at www.crystalkeep.com .

The one I'm thinking of taking is the invocation that gives detect magic and ID of magic items. The other least invocations are the darkvision and see invisibility one, and I was a little tempted by the gust of wind that does 1 fire point of damage per adept level.

If you are comfortable going off the given chart I am as well. I think there is enough to work from.

I really like the no tracking nature of the class' resource management, particularly for a pbp game.

I would prefer to stick with this class, but I am willing to change to another blaster type if you as DM are not comfortable with this.
It's no problem, I am comfortable with the class. It seems like there should be enough to draw on from the web to make a go of it. I just was offering you an alternative in case you were having second thoughts. Carry on sir! :)
 

Ah, god, I LOVE the Crystalkeep site. It's saved me so much money! I loathe the idea of buying a book with only ONE useful thing in it (AKA most of the WoTC D&D books). But, I live near a Borders, and they have Dragon Magic (and a billion other D&D books). If you have any questions about the specific Invocations or class features, I could always go over there, pick up the book, and pen down any relevant information for you. It's what I usually do... :heh:
 

I have Dragon Magic. I can give you some details. I *know* the invocations are somewhat different. But it will have to wait until at least tomorrow.
 

hero4hire,

I have gone over Jared's character sheet, and I just noted a couple of issues....

**His move speed should be 20', the maximum allowable when wearing scale armor.

**His sling damage should be 1d4+2, allowing for his STR bonus.

Yeah, that's all I can see. With those minor fixes, he'll be good to go.
 

Nazh and Hero, I appreciate your willingness to assist with Voadam's Dragonfire Adept. With the various resources available to this group, I'm sure he'll be able to run the character without any problem. :)

Speaking of characters: Azgulor and Voadam, I hope you'll be able to complete your character sheets soon. I've had some time to look over the adventure, and it looks like a fun one. There really is little reason we can't get started right away once all the character sheets are completed. I don't mean to rush you guys, but I am excited about starting the game.

Now, let's talk character backgrounds. The adventure begins is the small logging town of Falcon's Hollow. The PCs could be travellers newly arrived in town, such as with a merchant caravan. Alternatively, they could be natives of Falcon's Hollow. Or, we could have a mix between the two. Native characters could know each other already, or could be introduced at the beginning of the adventure. I'll leave each of you to decide what route to take as the backgrounds go. Just make sure that your character is in Falcon's Hollow with some time on his/her hands. I'm open for discussing ideas if you want to, also.

Here's hoping we can get started very soon! :D I'm looking forward to it.
 

Nazhkandrias,

I just remembered, I had one other question about Jebbo's character sheet. I was going to ask earlier, but forgot.

You have his Grapple mod listed at -5, but I think it should only be -4, due to his size. A typo maybe?

It's only a small nit to pick, I know, but I like to be thorough. :)
 

YeOldeAlbatross said:
hero4hire,

I have gone over Jared's character sheet, and I just noted a couple of issues....

**His move speed should be 20', the maximum allowable when wearing scale armor.

**His sling damage should be 1d4+2, allowing for his STR bonus.

Yeah, that's all I can see. With those minor fixes, he'll be good to go.

Ooops, sorry at the last moment I switched his armor from chain shirt to scale to better fit the picture.

I wasn't sure if str was allowed with slings for some strange reason... :heh:
 

YeOldeAlbatross said:
You have his Grapple mod listed at -5, but I think it should only be -4, due to his size. A typo maybe?
Yeah, just a minor typo. I'll fix that immediately. OK, as for background, shouldn't be too hard to fit in. Jebbo jumps from town to town as he sees fit, Falcon's Hollow was probably the closest destination, that's all.

Now, concerning background, I'll have it up tomorrow, at the latest. Probably not today, as I'll be on a plane for most of it, and jet-lagged for the rest. Still, looking forward to this adventure! Should be quite fun!
 
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