Hollow's Last Hope [OOC]

Voadam,

Loricallior looks good. I really can't see anything there that needs to be changed, except I do have one question. Did you give him an alignment? I didn't see one on his sheet.

Other than that, he's ready to begin play.
 

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Can one of you guys with access to Dragon Magic check out the least invocation Magic Insight in a little more detail for me? How exactly do the detection and identifying abilites work? Are they just like the spells Detect Magic and Identify? Any special restrictions or limitations?

Thanks gents! I appreciate the help! :)
 

Well, if you haven't seen it yet, check out the In Character thread, found here!

So far, it's just a little information about the town of Falcon's Hollow, including a regional map (badly butchered with MS Paint, sorry about that!) As the game progresses, that first post will grow with graphics, maps, handouts, NPC bios, etc., being added.

I will work up the introductory In-Character post to come soon (tomorrow most likely) and kick off the game. Please don't post in the IC thread until I do get that introductory post up, okay?

We're on the doorstep, fellows! :)
 

YeOldeAlbatross said:
Hero4hire, I know that I already approved Jared's sheet and all...

...but...

Could you be so kind as to review his equipment list and re-calculate the value of his stuff? He should have 200 gp worth of equipment, and I think he is in excess of that amount by something close to 30 gold. Would you mind double checking? Thanks!

Sorry I didn't notice this before! :heh:

Sling bullets (group of 10) 1sp
Backpack 2gp
Bedroll 1sp
Candle (10) 1sp
Flint and steel 1gp
Pouch 1gp
Rations (2 day) 1gp
Waterskins 1gp
Holy symbol (wooden) 1gp
Spell component pouch 5gp
Everburning Torch 110gp
Morningstar [1d8+2, crit x2, 6 lb, one-handed, bludgeoning and piercing] 8gp
Dagger [1d4+2, crit 19-20, range inc. 10 ft., 1 lb, one-handed, slashing or piercing] 2gp
Sling [1d4+2, crit x2, range inc. 50 ft., 0 lb, bludgeoning]
Scale Mail [light; +4 AC; max dex +3; check penalty -4; 25 lb.] 50gp
Heavy Wooden Shield [+2 AC; check penalty -2; 10 lb.] 7gp

So that is 189.3 gold? Did I miss something?
 

YeOldeAlbatross said:
Can one of you guys with access to Dragon Magic check out the least invocation Magic Insight in a little more detail for me? How exactly do the detection and identifying abilites work? Are they just like the spells Detect Magic and Identify? Any special restrictions or limitations?

Thanks gents! I appreciate the help! :)

Magic Insight
Least; 2cd

You can use Detect Magic as per the spell. While the invocation is active you can end the invocation as a full round action to determine all the properties of a handled item as per Identify but with no material components requires.
 

hero4hire said:
Magic Insight
Least; 2cd

You can use Detect Magic as per the spell. While the invocation is active you can end the invocation as a full round action to determine all the properties of a handled item as per Identify but with no material components requires.
Thank you! What does '2cd' mean?
 

hero4hire said:
So that is 189.3 gold? Did I miss something?
Hmm, for some reason I had Jared down with a silver holy symbol, rather than a wooden one. Changing it to wood, and recalculating, everything looks fine now. Sorry about that.
 

hero4hire said:
Magic Insight
Least; 2cd

You can use Detect Magic as per the spell. While the invocation is active you can end the invocation as a full round action to determine all the properties of a handled item as per Identify but with no material components requires.

Much appreciated. :)
 

YeOldeAlbatross said:
Voadam,

Loricallior looks good. I really can't see anything there that needs to be changed, except I do have one question. Did you give him an alignment? I didn't see one on his sheet.

Other than that, he's ready to begin play.
We're using alignment? ;)

I did forget to put it up, CG for a heroic elven travelling adventurer. Will update the sheet.
 


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