FrogReaver
The most respectful and polite poster ever
Invisibility and everyone hide and run away
i think you are out of range if cihbterspell and dispel magic
i think you are out of range if cihbterspell and dispel magic
Invisibility and everyone hide and run away
i think you are out of range if cihbterspell and dispel magic
Physical interaction with the image reveals it to be an illusion, because things can pass through it. If a creature discerns the illusion for what it is, the illusion becomes faint to the creature.
The enemy does not need a save to see through an illusion that it hits. Also, that wall only covers a 5 foot area.
But he can't use eldritch blast to "interact" with the illusionary wall - it doesn't affect objects
I grant the point on this needing a high enough level illusion to cover a decent area. Cantrip wont' cut it.
I don't know any DM that wouldn't let try to attack or eldritch blast through a wall... rules be darned. Of course against a normal wall it wont do nothing. But against an illusionary wall....
This is the key... Does the effect hitting a real wall do anything different than hitting an illusory one? Obbiously, no rules i see clarify, but given the eldritch specifically cannot affect onjects i myself would not rule any "interaction with objects" favorable to it. To do so is giving it an object effect, even if its not damage - "confirm onject."buuuut what is he targeting? He can't see beyond the illusionary wall... And even if you allowed firing in a random direction (ie at the wall), the beam would just stop at the wall... same way it would stop at a normal wall. It's not like a bullet being stopped by a brick wall, with a small "explosion". It doesn't scorch the wall or anything. It just... stops. An eldrich blast wouldn't even bend a sheet of paper.
This is the key... Does the effect hitting a real wall do anything different than hitting an illusory one? Obbiously, no rules i see clarify, but given the eldritch specifically cannot affect onjects i myself would not rule any "interaction with objects" favorable to it. To do so is giving it an object effect, even if its not damage - "confirm onject."
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If they're a PC, maybe. But this is the DM's pet arch-villain built using a ridiculous rules exploit. For all we know, it's got a 20 in every stat.Invisibility and hiding would be your best means of approach as well if your party were at full strength. Warlock Sorcerors with feats won't have a very great wisdom.
Yup. Monsters don't have to be balanced....If they're a PC, maybe. But this is the DM's pet arch-villain built using a ridiculous rules exploit. For all we know, it's got a 20 in every stat.