el-remmen
Moderator Emeritus
I recently saw You Tube short that was suggesting a Falling house rule I thought was interesting. It basically called it the "Wile E. Coyote" rule.
When you begin a fall, instead of falling immediately, you don't land until the end of your current or next turn. This may not be perfectly emulating the physics/speed of falling - but the argument made was that it makes for more dramatic play as other characters (or the character themself) can take an action or reaction to stop or slow the fall or its cosequences.
I am not necessarily advocating for it (I can't even remember it precisely), but thought the general idea was interesting.
When you begin a fall, instead of falling immediately, you don't land until the end of your current or next turn. This may not be perfectly emulating the physics/speed of falling - but the argument made was that it makes for more dramatic play as other characters (or the character themself) can take an action or reaction to stop or slow the fall or its cosequences.
I am not necessarily advocating for it (I can't even remember it precisely), but thought the general idea was interesting.