I really wonder if the realms is built on a unfixable contradiction. To me a lot of the inital suucess of the setting was the idea that it contained everything, you liked a god, just sling it in, thats what Ed Greenwood did after all. What you got was essentially a setting with somthing for everyone.
But that made it popular, possably too popular. Basically what was the raw chaos of the Realms had to be packaged in a meaningful way, which stripped it down massivly. Also every change made by trying to give it a Dragonlance like Backstory ripped away popular options, we saw that with the transition to 2nd ed, when killing three of the more popular gods and replacing them with the unpopular Cyric essentially tarnished the brand.
Which leaves us at the paradox that Greyhawk is a better prime setting as it is infinatly more managable, but that very managability seems to have resulted in it not being ppular enougth to actually *be* the prime setting.
But that made it popular, possably too popular. Basically what was the raw chaos of the Realms had to be packaged in a meaningful way, which stripped it down massivly. Also every change made by trying to give it a Dragonlance like Backstory ripped away popular options, we saw that with the transition to 2nd ed, when killing three of the more popular gods and replacing them with the unpopular Cyric essentially tarnished the brand.
Which leaves us at the paradox that Greyhawk is a better prime setting as it is infinatly more managable, but that very managability seems to have resulted in it not being ppular enougth to actually *be* the prime setting.