I know some people do this...
In my campaigns, we don't keep track of carried weight too much. We eyeball it, and keep it to common sense.
But there are two main factors that sometimes give us trouble:
Do any of you put a limit on how much gold, or how many potions a PC can carry at any given time?
My one DM allows one potion for every point of STR your character has. Just because he thinks str doesn't count for enough to most characters.
Another DM says 10 potions max.
Another lets us carry as many potions as we want- One of us has like 30. Isn't that like having a glass keg in your back pack?!
And my next question:
If a player is carrying a bunch of potions- Do you have any system for determining if they get broken when the character is in melee or something? Or are they unbreakable unless targeted by an attacker?
In my campaigns, we don't keep track of carried weight too much. We eyeball it, and keep it to common sense.
But there are two main factors that sometimes give us trouble:
Do any of you put a limit on how much gold, or how many potions a PC can carry at any given time?
My one DM allows one potion for every point of STR your character has. Just because he thinks str doesn't count for enough to most characters.
Another DM says 10 potions max.
Another lets us carry as many potions as we want- One of us has like 30. Isn't that like having a glass keg in your back pack?!
And my next question:
If a player is carrying a bunch of potions- Do you have any system for determining if they get broken when the character is in melee or something? Or are they unbreakable unless targeted by an attacker?