How we play the game: Character sheets

I use PCGen for all of my characters, most of the group uses Heroforge, or I print out the official WotC sheets for them.

Only one player hates using them, because his handwritting is so bad, the boxes are too small for him. I ended up printing double sized character sheets (I love my duplexing A3 printer!) and he is happy with that.

My biggest problem with the handwritten character details he used (besides the poor handwritting) is the difficulty in finding details and working out what he has done. The official sheets are laid out well, and break down the modifiers making it easy to work things out for different situations.
 

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Etools is way too fancy for me. I still use MS Word.

I'm with you there, Merric!

I use a char sheet I found on the web (forget where) w/ my own modifications. In one group this works fine; in the other I am the only person in the group not doing everything on DMGenie. This is a bit of an issue at times; last session I nearly flipped when I was told that I did not have 2 potions of cure light wounds because they weren't in the computer, never mind that I had them on my sheet & had the written session logs to document it. We resolved the issue, but it really hit a nerve with me: does my character belong to me, or to the computer? >(

The pages I've seen from WotC just don't do it for me. The 'specialized' pages seem especially odd; people actually make characters that don't multiclass?! *boggle* ;)
 

I dont care whats used as long as its clear, and consistent. The main reason I use official sheets is because we have so many games running, a consistent sheet means any DM or player knows how to read their sheet/s.

I for one would like to make my own up and hand them out but cant always get that.
 

ETools for the sunday group, let's me keep track of them, and we always have a backup if someone forgets.

Official Eberron Mark of Heroes sheets for those games, as the RPGA gets picky...
 

I have always used official sheets for my characters and so have most of my players.
For NPCs I have used and still use Mad Irishman's sheets and eTools.
 

I like to use 'fill-in with pencil' sheets, as long as they don't need multiple sheets of paper. :)

A spellbook for a high-level wizard requires an extra sheet, tho.

Bye
Thanee
 


Way back in the '70's when I started playing we used standard notebook paper for the most part, but it wasn't all that long before we wound up using a print copy of a character sheet that someone on the yearbook staff had done up at school. It had a couple of photos on it that someone had taken of the group, had nice straight lines for the equipment chart, a clean typeface, and used both the front and back. They had it printed up on this yellow-ish paper and gathered into gummed pads that you could just tear off a new character sheet when you needed one. But we still used a lot of notebook paper for character sheets too.

Those original sheets got revised once dropping the photos and using the space a little better for being able to keep information on only one side. These were originally on a more orange-ish color paper and look to have been simply done on a quality typewriter rather than a paste-up. They got copied once onto pads of green paper but were otherwise unchanged. But eventually these ran out too and that's when I took over.

Even before I started DMing I had begun using alternatively a typewriter or my computers to create new and better character sheets for my own use. When the green ones ran low people began asking for mine and I eventually would just bring an additional folder to the game that always had a bunch of my latest blank sheets for others to use. I actually started to get into it a bit, working and re-working the arrangment of information, considering the information that we wanted to record versus what actually got used most in the game, and how difficult it seemed to be to find it quickly. Almost a small offshoot hobby in itself. I created the character sheets for our group from when we were still playing 1E all the way through the end of all our 2E campaigns in the late '90's and had done any number of different versions of it. I did character sheets for Star Wars (d6) and other RPGs that we played too.

Then 3E came along and that all changed. At first we used the character sheets from the 'ol Character Generator software. We HATED the slow printing speed (especially for all those pages for spellcasters!)and disliked the fairly clunky organization of it, but we all actually liked the look. Unfortunately it became obsolete because of new rules additions and the improved usefulness of PCGen.

We immediately graduated to using PCGen for both maintaining our characters and printing character sheets and that lasted at least a couple years. I disliked the use of java but for the most part it at least WORKED with all the new rules. But when it became necessary to start paying to incorporate new rules we dropped it like a hot potato, and though we miss it sometimes we've never gone back to it. My interests simply did not lie with working with databases and such to get it to do what we wanted/needed, and using either PCGen or Etools felt FAR too cumbersome. Rather than simply being a tool to create and maintain PC's the software itself seemed to demand inordinate amounts of attention. Besides, I found that it had become a highly undesirable CRUTCH.

By having PCGen handle all the calculations and moving all the levelling-up procedure into the background the players DIDN'T KNOW HOW to create a 1st level character anymore, much less level up existing characters. The first time they started making characters without software helping to tell them what to do they were LOST. I had assumed they knew what to do but they had never NEEDED to before then so they hadn't bothered! They didn't know how many skill points they should have, how many feats, etc., because all those calculations had been done FOR them starting with their very first 3E characters and they were flustered just by having to LOOK for the answer!

At that point we were back to blank sheets and pen rather than software-controlled PC monitoring. I made a few aborted attempts to make new sheets as I had done in the old days but with the software I had available to me and my limited skills at using it, I was spending more time on it than I cared to and not satisfied with the results. As part of that process I started looking at other peoples character sheets thinking to use one as a basis to work from, but instead decided that other people were doing very good work with character sheets as it was. I didn't want to waste time reinventing the wheel so I settled on Mad Irishman's sheets (especially the old-school styles) to supply to those players who didn't go and get their own.

One thing - even though I've purchased "Official" character sheets (and even used them a few times!) for the most part I have not wanted or needed them in 30 years of gaming. Same goes for most of my players - they almost never bought much less used "Official" sheets. You could probably count on one hand the number of individual characters who were put onto Official sheets in over 30 years of gaming.
 



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