exempt
First Post
So I'm beginning my new campaign with one adult and three children (the characters, not the players... the players and I are all 30+ year old children).
So I am wondering how to do stats for kids. The PHB has age 15 as the beginning age for human adulthood, for example, but doesn't tell you what to do before that.
My idea is to have the players roll their stats dice and then scale them linearly with the age ofthe charcater. If you're 15, you get the value of the full role. If you're < 15, you get the value of (roll * (age/15)). For example if you assign 16 to strength but are 10 years, old, you get 10.667 or 10 for Str because you are small.
I am less sure on what to do with size effects for AC and some skills like Hide. When should these be changed?
The classes the players chose for the children are sorcerer, psion, and shaman (OA). I think these are OK, but if one of them had chosen to be a fighter, for example, it would have been a bit difficult (OK, sonny, put this helmet on. Can you see me? Son?) Plus I a not sure society would like 5-year olds walking around with weapons.
Finally, if you kind of winced when you read the subject line because you don't think children should normally be charcaters in a dark and dirty game like DnD, don't worry, I won't let anything too bad happen to them. This will be a low-fighting, much roleplaying campaign, and as for the few melee belows that will occur, that's what the adult charceter is for (samurai/ranger/big red obvious target).
So I am wondering how to do stats for kids. The PHB has age 15 as the beginning age for human adulthood, for example, but doesn't tell you what to do before that.
My idea is to have the players roll their stats dice and then scale them linearly with the age ofthe charcater. If you're 15, you get the value of the full role. If you're < 15, you get the value of (roll * (age/15)). For example if you assign 16 to strength but are 10 years, old, you get 10.667 or 10 for Str because you are small.
I am less sure on what to do with size effects for AC and some skills like Hide. When should these be changed?
The classes the players chose for the children are sorcerer, psion, and shaman (OA). I think these are OK, but if one of them had chosen to be a fighter, for example, it would have been a bit difficult (OK, sonny, put this helmet on. Can you see me? Son?) Plus I a not sure society would like 5-year olds walking around with weapons.
Finally, if you kind of winced when you read the subject line because you don't think children should normally be charcaters in a dark and dirty game like DnD, don't worry, I won't let anything too bad happen to them. This will be a low-fighting, much roleplaying campaign, and as for the few melee belows that will occur, that's what the adult charceter is for (samurai/ranger/big red obvious target).
Last edited: