I've mainly sunk my teeth into the MM. I'm kind've confused that some preview monsters we saw (Goblin Picanter, Shadow Demon, Bugbear Headhunter) are missing! I'm surprised that some monsters are the level they are. I'm confused that DB don't have a "Get wings" feat, but one of the DB in the MM have wings. Not enough traps IMHO (There should be a whole chapter on themFallen Seraph said:Say Rechan in general as someone else with them, what you think so far?
There are Malisans (3 types), Abomination, Anathema, Snaketongue (3 types, their humans who worship Zehir and are somewhat transformed).Kobold Avenger said:I'm interested in what are the varieties of Yuan-Ti, is it more than just Purebloods, Halfbloods and Abominations?
Also with Eladrin, if the Bralani is a 19th level controller, what's a Ghaele compared to that? Are Fey-Knights also known as "Shieres"?
What is the highest level minion out of curiosity?
Fallen Seraph said:I have to doubly agree on the layout, it doesn't melt your eyes like other books.
I noticed the air combat section, I haven't read it yet, but it definitely peeked my interest.
Oh and answer to a question:
Well, builds are simply suggestions. So they don't really impact your key abilities in that they change it, but they suggest what abilities to concentrate on if you go that route.
The Key Abilities are:
Cleric: Wisdom, Strength, Charisma
Fighter: Strength, Dexterity, Wisdom, Constitution (all fighters need strength, but the others can depend on weapons)
Paladin: Strength, Charisma, Wisdom
Ranger: Strength, Dexterity, Wisdom
Rogue: Dexterity, Strength, Charisma
Warlock: Charisma, Constitution, Intelligence
Warlord: Strength, Intelligence, Charisma
Wizard: Intelligence, Wisdom, Dexterity