teitan
Legend
Yeah that's kinda Greyhawk though. It's a DM's world. They didn't do a really deep lore dive with Age of Worms because it was Paizo, not the way they would have liked, much like SHackled City was supposed to be Greyhawk as well.I ran Age of Worms adventure path years ago and that was set in Greyhawk. I didn't find anything particularly remarkable about the setting, but then I didn't delve too much into the lore. It was mostly backdrop in that game.
GH is kinda meat and potatoes but also has its own flavor too. Its sword & sorcery, Fritz Lieber with a bit of, well, what we would see as The Witcher, and some Lovecraftian elements, especially coming off the Wars era into Living Greyhawk. Paizo was limited in what they could do with Greyhawk.
But the city itself? It's Lankhmar with a castle and dungeon outside the city. It's pretty generic, but the essence of D&D. Where the setting shines is when you expand outward beyond that and look at the classic adventures. They're iconic for a reason. Monte Cook distilled it in Return to the Temple of Elemental Evil. Bruce Cordell distilled it in Return to the Tomb of Horrors. If anyone could get Greyhawk right I think it would be Goodman Games (I'm such a shill).
I played in Greyhawk in High school and ran Greyhawk for a year in 98 and then when 3e came out. We switched to FR when the FRCS came out though and went back to Greyhawk when I launched my fourth 3.5 campaign, with a bit of Planescape. I just find Greyhawk more interesting than FR or the other settings because it isn't crusted with all the bits and lore and fan rage if I change a bauble here or a nobble there.