• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

I think it is kind of slow around here...(postponed)

Nice! Might try out a duergar, or something construct-like. Is there some golem progression class or something similar? Heck I could play that damn mummy I made for your game HM!
 

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I could go for a good 1st Level 3.5 adventure. :D Or even BECMI/RC if you can run that. :D

What is BECMI/RC mean??

I would join any low-level 3.5 adventure without hesitation. I don't know anything about 4e, but I'm well versed in 3.5.

It wouldn't have to be starting at 1st, necessarily, anywhere up to around 4th to start would be good for me.

I always wanted to play Ravenloft, too, if you're taking requests :lol:

Ravenloft may fit into the evil game as wanted below. You will have to ask the others what they think.

Apparently you've not read Wizards published modules, 70% RP'ing .... I think the Troll one is 98% combat... j/k

In KotTHW I liked the whole save the city from destruction theme, and I lot of good RP could be going on to decide how that gets done. But your right about those modules everytime you turn a page it would describe a new encounter. Guess that's what you get for making WoW on paper.

I want us to be the villains. As such we can progress monster HD and be evil things. We go on a rape the goats / steal the men / kill the women type rampage, and maybe try to take over a country or town or something. :D

Also DnD 3.5 or NARG SMASH YOU GOOD!

Narg is something Large. He no hurt. Unless you don't play 3.5.

Narg will get a chance to smash, if he must. I could make an NPC evil master and you all get to play his minions who are sent out to do his dirty work. Along the way raping and pilliaging can happen. (those poor goats)

I could go for evil. Yes, indeed. And critters. I would even be willing to contribute my custom Savage Species monster progression updates. :D

I know not of what you speak, but again as with the Ravenloft suggestion just see what the others wish to do.

I could DEFINITELY go for an evil 3.5, whatever level you want me to make, I am a little busy right now, but I think I could find the time.

Seems we have about 5 people who wish for a low-mid lvl 3.5 evil game.

Nice! Might try out a duergar, or something construct-like. Is there some golem progression class or something similar? Heck I could play that damn mummy I made for your game HM!

Whatever you want VV it isn't up to me. I guess all of you will have to come up with the character gene rules.

Right now I'm thinking Heavily Scarred, blackened full plate fighter going for blackguard, wielding a greatsword, also blackened.

Hmmm what about your charater died in a fire and his vengeful spirit is in the armor. Or you almost died in a fire and you are trapped in the armor and looking for revenge.

Not as slow as before this all looks promising. :p

HM
 

BECMI/RC means Basic/Expert/Companion/Master/Immortal rules which were condensed and updated in the hardcover Rules Cyclopedia back in 1992ish. :D

Savage Species is a 3.0/3.5 supplement all about playing monsters. The book was done as the game was transitioning from 3.0 to 3.5 and so the rules contained within require a bit of updating to be fully compatible with 3.5. The book included numerous "Monster Classes" that allow you to start a high LA, high racial HD creature at level 1. I've personally revised and updated quite a number of those monster classes as well as created new monster classes for creatures not covered in Savage Species.
 

BECMI/RC means Basic/Expert/Companion/Master/Immortal rules which were condensed and updated in the hardcover Rules Cyclopedia back in 1992ish. :D

Savage Species is a 3.0/3.5 supplement all about playing monsters. The book was done as the game was transitioning from 3.0 to 3.5 and so the rules contained within require a bit of updating to be fully compatible with 3.5. The book included numerous "Monster Classes" that allow you to start a high LA, high racial HD creature at level 1. I've personally revised and updated quite a number of those monster classes as well as created new monster classes for creatures not covered in Savage Species.

Ah the old boxed sets boy do I remeber those, I played them from 84-89 and had all those gazeteers for the world. In 89 2e came out and the boxes were forever forgotten :(.

So the Savage Species let you play like a LVL one beholder or something and grow into a full fledged one at higher LVLS??


HM
 


Almost anything. Beholders are one of the creatures specifically not present. But there are...

Angel, Astral Deva
Aranea
Archon, Hound
Archon, Trumpet
Athach
Barghest
Belker
Centaur
Demon, Succubus
Demon, Vrock
Devil, Hamatula
Devil, Imp
Devil, Kyton
Drider
Eladrin, Ghaele
Elemental, Air
Elemental, Earth
Elemental, Fire
Elemental, Water
Ettercap
Genie, Djinni
Genie, Efreeti
Genie, Janni
Ghoul
Giant, Fire
Giant, Frost
Giant, Stone
Golem, Flesh
Griffon
Guardinal, Avoral
Hag, Annis
Hag, Green
Hag, Sea
Harpy
Lillend
Magmin
Medusa
Mind Flayer
Minotaur
Mummy
Ogre
Ogre Mage
Rakshasa
Salamander, Flamebrother
Satyr
Shadow
Sprite, Grig
Sprite, Nixie
Sprite, Pixie
Treant
Triton
Troll
Umber Hulk

In addition, there was a series of articles on the WotC website by Sean K. Reynolds that introduced the concept of Template Classes, which applied similar rules to various templates.

I've done revisions of most of the monster classes listed above and have done up several other monster classes from other sources such as Monster Manual II.
 

Hmm you can't say they only get like 10 lvls and cut everything they do down to 1/10 it;s normal power LOL use that would be hard.

But then how are beholders born/created and do they just plop out of a cocoon fully grown and that powerful. Hmmm be prepared no matter what we play for a "cute little beholdie" a small (basketball sized) EyeTyrant. :p

HM
 


Beholder and Ilithid rules can be found in Lords of Madness. Both species get insane Prestige Classes that IMO were designed for a DM who wants to TPK the smug guys at the table. Beholder Mage especially is a "You all die. No save." type of class. Sooooo... I'd strongly suggest banning Beholder Mage and Illithid Savant.

Monkey's revisions are well balanced, although one must remember that (there i go again with the powerscaling :D) monster progressions for the most part are weaker than characters of equal level.

I have never played Ravenloft but if you guys tell me how much reading i must do to get the hang of the setting, count me in! I've always wanted to check it out (and I might find something interesting to snag over for VOTD)
 

Into the Woods

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