On the siege weapon issue, I think both of you make very valid points and to me that shows that the RAW on the issue is murky at best, so probably best to just let individual tables/DM's make the call.
For me I have come down on direct fire siege weapons will be considered ranged for the purposes of sneak attack, and I will change indirect siege weapons to AoE save effects instead of attack rolls.
Did you read my last post and I agree that "indirect siege weapons to AoE Saves"
1 and 2 and 3.
Pg 147, Thrown. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that that you would use for the melee attack with the weapon. For example, if you throw a handaxe, you can use your Strength, but if you throw your dagger, you can use either your Strength or your Dexterity, since the dagger is has the finesse property.
3. Javelins has the "Thrown" property so it too can be a Ranged Attack - fits Range Weapon and Melee per "Thrown" pg 147
so add Thrown Weapons into the "
Range Weapons as well
DMG came out after the Players handbook so the Siege Weapons was not in the Players handbook, but has
Weapon written into the description
We use the
Weapon Master Feat to add Siege Weapons
4. Ballista is a massive Crossbow that fires heavy bolts. Fits "Crossbow" in the
Range Weapon list and there is nothing in the Sneak Attack that says it has to be your Dexterity to hit but has to be a finesse or
Range Weapon
5. "Siege Weapons are not weapons", tell that to the Solders/Sailors/Marines/Air Force in the Civil War, in WW1, WW2, and even today with the cannons that kill thousands, BS
Pg 147 Range. A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.
Nothing about what you have to use to hit with, your Dexterity or the +6 to hit Ballista