(IC) Against the Giants PBP Group 2


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Kobold Stew

Last Guy in the Airlock
Supporter
The Colonel sees Kaligan head off in the direction of Doc.

"Don't wander off," he calls. "We need you here. Think of the dwarves. There'll be time for sightseeing later."

The COlonel stays with the group, offering reassuring affirmations to the rescued dwarves. "We'll get you out of here. A short while longer. Stay calm. Stay together."
 

Tonguez

A suffusion of yellow
The Northman nodded in agreement with the Colonel as he followed behind the cluster of dwarves and their steinjotenen escort. Staying with the party was the wise option and Kahru was keen to get out of these corridors crawling with bugbears, orges and orcs and back to the pillar room and eventually the surface. Though he was well aware that there was still the Keeper of the Cells and the ildjotunen to deal with, and certainly Waythe was increasingly eager for action.
is it true that fire giants have hair of flame?” he mused, reflecting on a tale he had been told as a child, as even in the northlands Giants of Fire and Ice were the stuff of legend.

As he passed a side corridor he saw an orc and lowering his voice the zealot addressed the slave “tell your fellows that the giant king Nosra is dead, it is time to claim your freedom”…
 
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Snarf Zagyg

Notorious Liquefactionist
Doc moseyed down the corridor, compelled by the writhing figures on the wall and the insistent howling of the spirits within him ... and the lack of spirits in his flask. He noticed Kaligan pulling up beside him as he entered into what appeared to be some type of strange church, but Doc reckoned it wasn't stranger than anything else he had been subjected to here.

Doc turned to Kaligan and with his slight rictus grin present said, Figure we might as well see what's up by that altar.

With that, Doc pull the brim of his hat down a bit, and advances slowly, eyes constantly scanning for anything untoward.

OOC:
Doc advances toward the altar.

Active Perception: 1D20+10 = [12]+10 = 22

Doc AC14 HP 53/84 THP 0/13 HD 9/9 PP20 SSdc16 1/2 Wls 4/4 Crs 1/1 PL 3/4 Wsp 1/1
 

JustinCase

the magical equivalent to the number zero
Duvrael is overjoyed, although he does not show such emotions, because in spite of everything he knows about hill giants, there actually seems to be something of interest to be found here. Matters of an occult nature, even, or so it seems, and the wizard hardly notices Doc slipping away until the others do.

Mentally directing his familiar Hiss to move, unseen, through the tunnels here, the yuan ti diviner himself sets off behing Doc and Kaligan.
 

FitzTheRuke

Legend
While the others gathered the dwarves and prepared to set forth for the Forge (perhaps lingering for a moment to see if their companions would return to join them), Doc and Kaligan were joined by Duvrael in the strange Temple.

The far end of the dark temple came into view first for Doc's pale eyes. An altar made of yellowish marble, and behind it an arched, concave wall that was tiled in large, purplish slabs of glass-slate that reflected light in an eerie, twisting way.

OOC: Let's get this group done so we can move to the Forge. Does anyone touch anything? (It's perfectly safe, naturally!) Also, I assume that someone, @Maxperson Kaigan (probably) is holding a light-source?
 


FitzTheRuke

Legend
Kaligan hadn't considered light sources to any deep degree. While the dwarves, orcs, and stone giants did not need light to work, it was still more efficient to work with it than without. The supports in the excavation site had lit torches, and Kaligan had taken one from its hook when he followed Doc into the unknown.

He waved it around as he approached the altar, revealing the odd, waxy, yellow surface and the light reflected strangely off the purplish back wall.
 


JustinCase

the magical equivalent to the number zero
Duvrael moves up next to Kaligan, and studies the markings and altar. The wizard makes sure to memorize the iconography and tries to decipher any messages, hidden or otherwise.

He almost starts casting a spell to detect any magical effects. Only at the last moment, one hand already raised for the much-practised gestures, does he realize casting a new spell will end the invisibility on the star spawn outside.

With a sigh, he simply reaches out and traces a finger along the markings on the wall.

OOC: An arcana check seems to be in order: 1D20+9 = [12]+9 = 21

Not casting spells, because that would take up concentration. :(

Does anyone touch anything? (It's perfectly safe, naturally!)
:unsure:

Well, I'm touching. :p
1682434205259.png

Duvrael AC12(15) HP 56/56 THP 13/13 HD 9/9 PP15* SSdc17 2/4 2/3 3/3 2/3 0/1
 

Steve Gorak

Adventurer
As he waits for his companions, Gimlak addresses the giant "I appreciate your patience, my companions are curious, let us stay here but a few minutes. As we wait, would you share what you are digging for? It is surprising to see such an enterprise."
 

FitzTheRuke

Legend
Utharn thought for a moment. While the giant was patient and slow to anger, Gimlak could tell that he didn't really enjoy speaking to "smalls" and considered them to be his inferiors. Still, he was diplomatic and he replied, "It seems that the valley on which this steading arose once had an ancient temple. We are digging for artefacts that belonged to the cultists."

* * *

Duvrael moved into the rounded chamber behind the altar. In Kaligan's torchlight, something seemed to shift in the purplish stones, like a shadow that moved along the reflective surface. From further back, it appeared like a tentacle that reached out for the yuan-ti as he traced his finger along a smaller pattern that he could see from up close on the stone surface.

OOC: @JustinCase Duvrael must make a dc15 INT save. @Snarf Zagyg Doc & @Maxperson Kaligan will get caught up in it too if they even look at what's happening. They should make a dc12 INT save, but they can have advantage if they choose to avert their gaze. Alternately, they can give up their own advantage to give it to Duvrael, if they try to tackle or shove him aside.
 


Snarf Zagyg

Notorious Liquefactionist
Doc was on high alert ... scanning the room for anything untoward that might indicate why the Sheriff seemed to summon him here. Or, at a minimum, some fine spirits to top off his flasks. He watched with some reserve as Duvrael approached the shifting reflective stones of the altar, and as the serpant-man was lost in concentration tracing something or other, saw what appeared to be an appendage of some sort reaching out. Tarnation. Wasn't 'spectin' no ambush. Guess I gotta save the snake from a snake.

Doc shot forward, shoving Duvrael out of the way.

OOC:

Int Save: 1D20+2 = [12]+2 = 14


Advantage for Duvrael
 

Tonguez

A suffusion of yellow
Kahru grimaced when the steinjotenen mentioned cultist, the barbarian zealot did not like cultist and there was already too much weirdness in this party with its macabre deadman, ophidian mage and summoning of invisible eldritch horrors! Was this the news Lord Thyffon was wanting?

Kahru turned and looked back to where they had been and where the three stragglers had wandered off, and all the while Waythe was hungering for action - perhaps it was time to free the Orcs too and let Orog blood satisfy the Swords thirst…
 

Steve Gorak

Adventurer
Gimlak sees that he is pushing his luck with the giants, so he accepts the answer: "Thanks you, now let us wait for the rest of our companions"

He takes the time to inquire how the starspawn is doing telepathically "Everything ok up there? Has anyone tried to enter the doors?"

Also, using the telepathic ritual Duvrael had previously cast, he telepathically asks "Have you found anything interesting? If so, let us free the dwarves and we can return later. The Giants are growing impatient".

OOC: Using Rary's telepathic bond Duvrael cast, the question to the three is heard by all companions.
OOC:
 

FitzTheRuke

Legend
Doc shouldered Duvrael, which was enough to snap the yuan-ti out of any connection to the shadowy presence in the slate tiles. Kaligan had been looking at the altar, which itself started to shift its yellowish-waxy pattern in his torchlight. He glanced up when Duvrael was shoved, but quickly averted his eyes when he saw the shadow move across the tiles.

Looking quickly back at the altar, he watched as a ring and two large gemstones were disgorged from its swirling surface, coming to rest on top as the swirling subsided.
 

Kobold Stew

Last Guy in the Airlock
Supporter
The Colonel is doing his best to keep the rescued dwarves together. He doesn't want them separated, and he would like to escort them from this place. Nevertheless, things seem calm. He finds he is holding his breath in his distraction (Genasi do that; they need to remember to breathe), as if waiting for some further disaster to interrupt what the group is doing.

Static electricity plays along his moustache, a presaging of what's to come.
 


Tonguez

A suffusion of yellow
The Colonel is doing his best to keep the rescued dwarves together. He doesn't want them separated, and he would like to escort them from this place. Nevertheless, things seem calm. He finds he is holding his breath in his distraction (Genasi do that; they need to remember to breathe), as if waiting for some further disaster to interrupt what the group is doing.

Static electricity plays along his moustache, a presaging of what's to come.

Kahru returned Waythe back to her sheath ignoring her indignant scrabbling at his mind. There were things going on with the Deadman and the Ophidian that he could not see, and he was sure he did not wish to know. Instead he turned a concerned frown towards the Colonel and the Dwarfs feeling the tense crackle in the air that caused the hair on his arms to stand on end, like an expectant storm.

Is anyone hungry? he asked, taking the Staff of the Wooded Grove from his back and gripping it firmly in his hand. The Druid called upon the staffs connection to the Sacred Grove to sprout some good berries for the assembly to share amongst themselves. It was not a feast but might suffice in settling their minds and keeping them together before they all moved on.

OOC: Use an action to conjure 10 goodberries, each goodberry restores 1 hit point and sustains a creature for one day
 
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